Releases: sirrobzeroone/comboblock
Comboblock 5.6.0.1
Tested and confirmed working under MT 5.6
Added support for Baked Clay by Tenplus1
Comboblock 5.5.0.1
Significant Improvements in this release:
- Correctly respects MT Protection
- Place now has 5 options when initially placing a slab
- Better handling of badly defined slab textures
- Improved max slab counting and warning so as not to exceed 32768 registered nodes
- Code cleanup and simplification
Comboblock 5.4.0.1
Version tested and confirmed as working with MT 5.4
Comboblock 5.3.0.1
Changes:
~ Added check for node limit and set 100 below max 32668.
~ Generates warning to minetest debug.txt that combos not registered for that slab
~ Versioning changed now incremental inside MT version eg 5.3.0.1 = Comboblock Rel 1 for MT 5.3
Comboblock 5.2.0.3
- Can now handle mods and base texture packs at different resolutions - setting under all settings see Readme.
- Changed from using depends.txt to mod.conf
- Started to add localization file (sorry German speakers I just needed something to start with)
- Renamed screenshot to "screenshot.png"
Comboblock 5.2.0.2
Significant changes
~ Improved handling of vertical slabs
~ Restricted overlayed images to their half of the slab
~ Checked protection works with nil additional code
~ Initial go at supporting Moreblocks mod
Comboblock 5.2.0.1
Significant changes
~ Added versioning number 5.2.0.1, 1st three digits indicate version of Minetest built against last digit Comboblock version.
~ Added function to auto-retrieve list registered slabs, using slab group
~ Split glass slabs and normal slabs so these no longer combine - reason buggy
~ Added back the ability to place slab at top of node next too or at the bottom of node next too.
~ Insured slabs only place over other slabs,air and flora very explicit groups to try and increase compatibility with other mods that might add small nodes and decrease potential conflicts.
~ Added stairs mod "rotate and place" function to maintain identical functionality as stairs mod.
~ Cleaned up placing behavior so its more consistent with base game/what user might expect.
~ Added some error checking and messages to user