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Add signals demo and starter project
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[gd_scene load_steps=5 format=2] | ||
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[ext_resource path="res://CustomSignal/Player.tscn" type="PackedScene" id=1] | ||
[ext_resource path="res://CustomSignal/Enemy.tscn" type="PackedScene" id=2] | ||
[ext_resource path="res://CustomSignal/LifeBar.tscn" type="PackedScene" id=3] | ||
[ext_resource path="res://CustomSignal/lifebar_foreground.png" type="Texture" id=4] | ||
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[node name="CustomSignal" type="Node2D"] | ||
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[node name="Enemy" parent="." instance=ExtResource( 2 )] | ||
position = Vector2( 570.022, 302.383 ) | ||
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[node name="Player" parent="." instance=ExtResource( 1 )] | ||
position = Vector2( 225, 310 ) | ||
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[node name="LifeBar" parent="." instance=ExtResource( 3 )] | ||
max_value = 10.0 | ||
value = 10.0 | ||
texture_over = null | ||
texture_progress = ExtResource( 4 ) |
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extends Area2D | ||
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var angle_increase_speed = PI | ||
var radius = Vector2(300.0, 150.0) | ||
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var angle = 0.0 | ||
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onready var start_position = position | ||
onready var previous_position = start_position | ||
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func _process(delta): | ||
angle = wrapf(angle + angle_increase_speed * delta, 0.0, 2 * PI) | ||
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var direction = Vector2(cos(angle), sin(2*angle)) | ||
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previous_position = position | ||
position = start_position + direction * radius | ||
rotation = (position - previous_position).angle() |
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[gd_scene load_steps=4 format=2] | ||
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[ext_resource path="res://CustomSignal/topdown-enemy.svg" type="Texture" id=1] | ||
[ext_resource path="res://CustomSignal/Enemy.gd" type="Script" id=2] | ||
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[sub_resource type="CircleShape2D" id=1] | ||
radius = 27.4179 | ||
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[node name="Enemy" type="Area2D"] | ||
position = Vector2( 643.022, 309.383 ) | ||
script = ExtResource( 2 ) | ||
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[node name="Sprite" type="Sprite" parent="."] | ||
texture = ExtResource( 1 ) | ||
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[node name="CollisionPolygon2D" type="CollisionShape2D" parent="."] | ||
shape = SubResource( 1 ) |
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extends TextureProgress |
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[gd_scene load_steps=4 format=2] | ||
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[ext_resource path="res://CustomSignal/lifebar_foreground.png" type="Texture" id=1] | ||
[ext_resource path="res://CustomSignal/lifebar_background.png" type="Texture" id=2] | ||
[ext_resource path="res://CustomSignal/LifeBar.gd" type="Script" id=3] | ||
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[node name="LifeBar" type="TextureProgress"] | ||
margin_left = 43.0 | ||
margin_top = 51.0 | ||
margin_right = 235.0 | ||
margin_bottom = 91.0 | ||
texture_under = ExtResource( 2 ) | ||
texture_over = ExtResource( 1 ) | ||
script = ExtResource( 3 ) | ||
__meta__ = { | ||
"_edit_use_anchors_": false | ||
} | ||
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[node name="Label" type="Label" parent="."] | ||
margin_left = 8.3943 | ||
margin_top = -19.315 | ||
margin_right = 95.3943 | ||
margin_bottom = -5.315 | ||
text = "Player health:" | ||
__meta__ = { | ||
"_edit_use_anchors_": false | ||
} |
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extends Area2D | ||
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var health = 10 | ||
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func take_damage(amount): | ||
health -= amount | ||
if health < 0: | ||
health = 0 | ||
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get_node("AnimationPlayer").play("take_damage") | ||
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func _on_area_entered(area): | ||
take_damage(2) |
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[gd_scene load_steps=6 format=2] | ||
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[ext_resource path="res://CustomSignal/topdown-player.svg" type="Texture" id=1] | ||
[ext_resource path="res://CustomSignal/Player.gd" type="Script" id=2] | ||
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[sub_resource type="CircleShape2D" id=1] | ||
radius = 26.0512 | ||
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[sub_resource type="Animation" id=3] | ||
resource_name = "setup" | ||
length = 0.001 | ||
tracks/0/type = "value" | ||
tracks/0/path = NodePath("Sprite:modulate") | ||
tracks/0/interp = 1 | ||
tracks/0/loop_wrap = true | ||
tracks/0/imported = false | ||
tracks/0/enabled = true | ||
tracks/0/keys = { | ||
"times": PoolRealArray( 0 ), | ||
"transitions": PoolRealArray( 1 ), | ||
"update": 0, | ||
"values": [ Color( 1, 1, 1, 1 ) ] | ||
} | ||
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[sub_resource type="Animation" id=2] | ||
resource_name = "take_damage" | ||
length = 0.4 | ||
tracks/0/type = "value" | ||
tracks/0/path = NodePath("Sprite:modulate") | ||
tracks/0/interp = 1 | ||
tracks/0/loop_wrap = true | ||
tracks/0/imported = false | ||
tracks/0/enabled = true | ||
tracks/0/keys = { | ||
"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4 ), | ||
"transitions": PoolRealArray( 1, 1, 1, 1, 1 ), | ||
"update": 0, | ||
"values": [ Color( 1, 1, 1, 1 ), Color( 0.952941, 0.32549, 0.32549, 1 ), Color( 1, 1, 1, 1 ), Color( 0.952941, 0.32549, 0.32549, 1 ), Color( 1, 1, 1, 1 ) ] | ||
} | ||
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[node name="Player" type="Area2D"] | ||
script = ExtResource( 2 ) | ||
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[node name="Sprite" type="Sprite" parent="."] | ||
texture = ExtResource( 1 ) | ||
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."] | ||
shape = SubResource( 1 ) | ||
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."] | ||
autoplay = "setup" | ||
anims/setup = SubResource( 3 ) | ||
anims/take_damage = SubResource( 2 ) | ||
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[connection signal="area_entered" from="." to="." method="_on_area_entered"] |
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34 changes: 34 additions & 0 deletions
34
starter-projects/using-signals/CustomSignal/lifebar_background.png.import
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[remap] | ||
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importer="texture" | ||
type="StreamTexture" | ||
path="res://.import/lifebar_background.png-96b0303205556105005ced94d441b1ab.stex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://CustomSignal/lifebar_background.png" | ||
dest_files=[ "res://.import/lifebar_background.png-96b0303205556105005ced94d441b1ab.stex" ] | ||
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[params] | ||
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compress/mode=0 | ||
compress/lossy_quality=0.7 | ||
compress/hdr_mode=0 | ||
compress/bptc_ldr=0 | ||
compress/normal_map=0 | ||
flags/repeat=0 | ||
flags/filter=true | ||
flags/mipmaps=false | ||
flags/anisotropic=false | ||
flags/srgb=2 | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/HDR_as_SRGB=false | ||
process/invert_color=false | ||
stream=false | ||
size_limit=0 | ||
detect_3d=true | ||
svg/scale=1.0 |
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34 changes: 34 additions & 0 deletions
34
starter-projects/using-signals/CustomSignal/lifebar_foreground.png.import
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[remap] | ||
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||
importer="texture" | ||
type="StreamTexture" | ||
path="res://.import/lifebar_foreground.png-4d9a03410adce54378306a5b29e6e35a.stex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://CustomSignal/lifebar_foreground.png" | ||
dest_files=[ "res://.import/lifebar_foreground.png-4d9a03410adce54378306a5b29e6e35a.stex" ] | ||
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[params] | ||
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||
compress/mode=0 | ||
compress/lossy_quality=0.7 | ||
compress/hdr_mode=0 | ||
compress/bptc_ldr=0 | ||
compress/normal_map=0 | ||
flags/repeat=0 | ||
flags/filter=true | ||
flags/mipmaps=false | ||
flags/anisotropic=false | ||
flags/srgb=2 | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/HDR_as_SRGB=false | ||
process/invert_color=false | ||
stream=false | ||
size_limit=0 | ||
detect_3d=true | ||
svg/scale=1.0 |
66 changes: 66 additions & 0 deletions
66
starter-projects/using-signals/CustomSignal/topdown-enemy.svg
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34 changes: 34 additions & 0 deletions
34
starter-projects/using-signals/CustomSignal/topdown-enemy.svg.import
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[remap] | ||
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||
importer="texture" | ||
type="StreamTexture" | ||
path="res://.import/topdown-enemy.svg-8388bfbd8771e40eb43b052764eceb0f.stex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
|
||
[deps] | ||
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source_file="res://CustomSignal/topdown-enemy.svg" | ||
dest_files=[ "res://.import/topdown-enemy.svg-8388bfbd8771e40eb43b052764eceb0f.stex" ] | ||
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||
[params] | ||
|
||
compress/mode=0 | ||
compress/lossy_quality=0.7 | ||
compress/hdr_mode=0 | ||
compress/bptc_ldr=0 | ||
compress/normal_map=0 | ||
flags/repeat=0 | ||
flags/filter=true | ||
flags/mipmaps=false | ||
flags/anisotropic=false | ||
flags/srgb=2 | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/HDR_as_SRGB=false | ||
process/invert_color=false | ||
stream=false | ||
size_limit=0 | ||
detect_3d=true | ||
svg/scale=1.0 |
66 changes: 66 additions & 0 deletions
66
starter-projects/using-signals/CustomSignal/topdown-player.svg
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