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[_template]: ../templates/roundup.html
[date]: / "2023-11-16 09:40:00"
[modified]: / "2023-11-16 10:21:00"
[published]: / "2023-11-16 11:59:00"
[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!"
[contributor]: https://twitter.com/teormech "Alexander Hohlov"

# Haxe Roundup 697

Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler.

## Community Updates

### News and Articles

- OpenFL `9.3.2` and Lime `8.1.1` have been [released](https://community.openfl.org/t/openfl-9-3-2-and-lime-8-1-1-release/13827?u=skial.bainn).
- [Cave Generator `2.1.0`](https://www.patreon.com/posts/92512693): assorted new features by [Oleg Dolya](https://twitter.com/watawatabou/status/1722256508208230824).
- [Axol Studio](https://twitter.com/AxolStudio/status/1723523420577570981) updated the Bring It On! website with a [FAQ section](https://bringiton.axolstudio.com/#FAQ).

#### Devlogs

- 💪 Ultra Fishbunjin 3000 OUT NOW!! + The Watcher Details - November 2023 [Progress Update](https://www.kickstarter.com/projects/mcleodgaming/fraymakers-the-infinitely-replayable-indie-platform-fighter/posts/3902799) from Fraymakers.
- Go! Go! Pogogirl Is Coming to Mega Drive! [article](https://www.ohsat.com/post/go-go-pogogirl-coming-to-md/) by Andrej Preradovic.
- Join the Northgard beta-test team for a new multiplayer system [post](https://store.steampowered.com/news/app/466560/view/3781394975952663989).
- Kid Bubblegum [Emergency Patch and Wall of Text](https://ohsat-andrej.itch.io/kid-bubblegum/devlog/633596/emergency-patch-and-wall-of-text).

##### _In case you missed it_

- New Armory3D release: [`2023.11`](https://armory3d.org/notes#2023.11) via [RPaladin](https://twitter.com/RPaladin_01/status/1719810395307958681).
- IntelliJ IDEA Haxe plugin version [`1.4.17-231`](https://github.com/HaxeFoundation/intellij-haxe/releases/tag/release-1.4.17-231) has been released.
- 🏡Village Generator `1.5.3`: new water features and other additions [article](https://www.patreon.com/posts/91692684) by [Oleg Dolya](https://twitter.com/watawatabou/status/1717601533909454996).
- Minicology `0.12.9` Chest improvements [post](https://store.steampowered.com/news/app/1471700/view/3729602945686544664), tutorial changes [update](https://store.steampowered.com/news/app/1471700/view/3720595112971221755) and a big boss [update](https://store.steampowered.com/news/app/1471700/view/3720595112964726064).
- Wartales `25/10/2023` [patch notes](https://store.steampowered.com/news/app/1527950/view/3728477045779357354).
- [Balance Patch `1.1.0`](https://store.steampowered.com/news/app/2348090/view/3722847546260310803) for Crop Rotation by [Eric | ZwodahS](https://twitter.com/ZwodahS/status/1719198954636857452).
- Northgard - _"Night of the living Draugar: New Blood"_ [article](https://store.steampowered.com/news/app/466560/view/3709336113884193339). _Triumph over fear and draugr in this seasonal event!_

### Videos & Music

- Big Armory 3D update for November 2023 [video](https://www.youtube.com/watch?v=RrqS2W_ELMY).
- Make a Top Down player controller in Armory 3D [video](https://www.youtube.com/watch?v=2FqaivpZIkE).
- Groupe chat networking in Armory 3D [video](https://www.youtube.com/watch?v=7WpPh2uJOJY).
- HxGodot & Steam Audio, Occlusion & Reflections `#2` [video](https://www.youtube.com/watch?v=YMzrG5o-yfw).
- :pushpin: Reminder that [Squidly](https://twitter.com/squuuidly) does a Haxe dev stream every weekday on [Twitch](https://www.twitch.tv/squuuidly). 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_.

#### Shorts

- Make moving platforms in Armory 3D [short video](https://www.youtube.com/shorts/PqOORDKFuZk).

##### _In case you missed it_

- Itch.io APP to easily update Armory 3D [video](https://www.youtube.com/watch?v=dylqs5Qb354).
- [Treats & Shrieks](https://axolstudio.itch.io/treats-shrieks) - St Louis Game Dev Co-op Halloween Game Jam Game 2023 [video](https://www.youtube.com/watch?v=VrZ28RpgR0c).
- Kid Bubblegum [Trailer](https://www.youtube.com/watch?v=tFi01tREbTc).

### Jobs, Bounties

- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_.

#### Available for work

- You can hire [Tim I Hely](https://twitter.com/SeiferTim/status/1678522112699514884), a highly experienced HaxeFlixel developer!
- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role.
- [Rudy Geslin](https://github.com/kLabz) is available for freelance work.

#### Job listings

- _None_.

#### Bounties

- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available.
- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items.
- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features.

### Product Releases

- Animal Arena by [Advent](https://twitter.com/AdventIslands/status/1722534935779520718) is now available on [App Store](https://apps.apple.com/us/app/animal-arena-4-player-battle/id6453332216) and [Google Play](https://play.google.com/store/apps/details?id=com.adventureislands.animalarena).

##### _In case you missed it_

- Kid Bubblegum by [Ohsat Games](https://twitter.com/ohsat_games/status/1719722322389586282) is out and available on [Steam](https://store.steampowered.com/app/2441500/Kid_Bubblegum/) and [Itch.io](https://ohsat-andrej.itch.io/kid-bubblegum)!
- [Two Button Bounce](https://poki.com/en/g/two-button-bounce) by [Robert Alvarez](https://twitter.com/Rob1221dev/status/1719372883535814679).
- [SPELKORT](https://silverfox-software.itch.io/spelkort) game made by [Melori](https://discord.com/channels/162395145352904705/1168008176990421104/1168008176990421104) with Heaps.
- [Creature Collab](https://www.newgrounds.com/portal/view/904929) by [MSGhero](https://discord.com/channels/162395145352904705/162664383082790912/1168768488182120488).
- Six Spaceships: [now with an "easy" mode!](https://jeremyfa.itch.io/six-spaceships/devlog/629736/six-spaceships-now-with-an-easy-mode) by [Jérémy Faivre](https://discord.com/channels/162395145352904705/162664383082790912/1169428675716993094).

### Previews & Demos

#### Open Source

##### Community Showcase

- SomeRanDev has launched [Awesome Haxe Targets](https://github.com/SomeRanDev/awesome-haxe-targets/) _"a list of all unofficial Haxe compilation targets"_.
- [Michael Bickle](https://twitter.com/dazKind/status/1724567517283098726) previews further work on HxGodot with a complex test-scene using Haxe externs and proven Haxe libs.
- [SomeRanDev](https://twitter.com/SomeRanDev/status/1722443204220358902) has added a Haxe compliation button to Godot with their [Haxe-GodotBindingsGenerator `git`](https://github.com/SomeRanDev/Haxe-GodotBindingsGenerator) library.
- New HaxeFlixel demo [just dropped](https://twitter.com/HaxeFlixel/status/1721919085917646881), showcasing [new FlxAsepriteUtil helpers](https://haxeflixel.com/demos/FlxAsepriteUtil/).

##### Via the [Haxe Discord] server

- PickHaxe, the Minecraft modding framework for Haxe, has been making a lot of progress in its tooling lately. [Here's a demonstration](https://discord.com/channels/162395145352904705/162664383082790912/1172379825382625361) that goes from an empty workspace to a sample mod working in-game in less than 2 minutes. Find out more details about the version `0.4.0` [release](https://github.com/EliteMasterEric/PickHaxe/releases/tag/0.4.0). :star:

##### _Git Repos_

- `[vshaxe]` `@:structInit` hover does not have doc comments [issue](https://github.com/vshaxe/vshaxe/issues/613).
- [hx-http-server `git`](https://github.com/rainyt/hx-http-server) - Haxe HXCPP target httpserver.
- [fuel-lang `git`](https://github.com/mneuroth/fuel-lang-haxe) - A port of the fuel language to the Haxe language.
- [hxghub `git`](https://github.com/Vortex2Oblivion/hxghub) - Haxe/HXCPP `@:native` bindings for Logitech GHUB SDK.
- [centauri-game-engine `git`](https://github.com/Falagard/centauri-game-engine) - The Centauri Game Engine uses BabylonHx as its rendering engine & adds pathfinding, artificial intelligence systems, entity component systems.
- [haxe-shade `git`](https://github.com/EliteMasterEric/haxe-shade) - A utility library to relocate packages in Haxe projects.
- [haxix `git`](https://github.com/MadMcCrow/haxix) - nix flake to build Haxe/heaps.io projects.
- _Check out the latest open source Haxe projects over on [GitHub][latest github]_.

#### Closed Source

- Advent is working on some [new content](https://twitter.com/AdventIslands/status/1724529291793219685) for Animal Arena.
- [Racing minigame idea](https://twitter.com/zzo__x/status/1721176108563849352) by zzox (tyler).
- Before they play their roles for you, we learn to [play airsoft together](https://twitter.com/SyoPic/status/1721859461310988602) by Syo.
- New HaxeFlixel demo [just dropped](https://twitter.com/HaxeFlixel/status/1721919085917646881), showcasing [new FlxAsepriteUtil helpers](https://haxeflixel.com/demos/FlxAsepriteUtil/).

##### Via the [Haxe Discord] server

- Short [gameplay clip](https://discord.com/channels/162395145352904705/1140615400770519122/1170194273782726676) from Power Line Rider.
- ChargingTurnip is making [Sweepminer](https://discord.com/channels/162395145352904705/1172403835386462248/1172403835386462248) - What if Minesweeper was a rogue-lite platformer?
- EyeDaleHim is working on [FNaF Series Recreation](https://discord.com/channels/162395145352904705/1172565073655496754/1172565073655496754).
- [More sprite stacking](https://discord.com/channels/162395145352904705/165234904815239168/1174423822838013984) shenanigans by WIll Blanton, plus adding a [`lod` property](https://discord.com/channels/162395145352904705/165234904815239168/1174424592538947654) that clones slices.

### _Some_ Library Releases

- [hxyarn `0.1.12`](https://lib.haxe.org/p/hxyarn)
- [nwjs `1.4.1`](https://lib.haxe.org/p/nwjs)
- [couchdb `0.2.0`](https://lib.haxe.org/p/couchdb)
- [PickHaxe `0.4.1`](https://lib.haxe.org/p/PickHaxe)
- [tink_macro `1.0.3`](https://lib.haxe.org/p/tink_macro)
- [flixel `5.5.0`](https://lib.haxe.org/p/flixel)
- [openfl `9.3.2`](https://lib.haxe.org/p/openfl)
- [lime `8.1.1`](https://lib.haxe.org/p/lime)
- [typed-json `0.0.2`](https://lib.haxe.org/p/typed-json)
- [macro-type-decoder `0.0.2`](https://lib.haxe.org/p/macro-type-decoder)
- [SScript `7.7.0`](https://lib.haxe.org/p/SScript)
- [hxsdl `0.1.9`](https://lib.haxe.org/p/hxsdl)
- [godot-api-generator `1.2.1`](https://lib.haxe.org/p/godot-api-generator)
- [3LLua `0.0.618-alpha`](https://lib.haxe.org/p/3LLua)
- [torchsfunctions `0.3.1`](https://lib.haxe.org/p/torchsfunctions)
- [proxsys `0.1.1`](https://lib.haxe.org/p/proxsys)
- [parasol `0.0.6`](https://lib.haxe.org/p/parasol)
- [flixel-demos `3.1.0`](https://lib.haxe.org/p/flixel-demos)
- [deepnightLibs `1.0.79`](https://lib.haxe.org/p/deepnightLibs)
- [docklix `0.1.0`](https://lib.haxe.org/p/docklix)
- [godot-extension-api-typings `1.0.2`](https://lib.haxe.org/p/godot-extension-api-typings)
- [commUnit `0.1.0`](https://lib.haxe.org/p/commUnit)
- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_.

### People & Projects to support

- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel.
- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence.
- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom.
- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe.
- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library.
- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries.
- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits.
- [OpenFL](https://www.patreon.com/openfl) is creating free open source software.
- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries.
- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine.
- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop.
- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation.
- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler.

## Updates from the Haxe core

### Current Proposals & Discussions

- Add support for Typed metadata [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/111).
- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109).
- Add Shading [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/108) with alt [macro solution](https://github.com/HaxeFoundation/haxe-evolution/pull/108#issuecomment-1500970329).
- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105).
- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101).
- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100).
- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99).
- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98).
- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97).
- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96).
- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95).
- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93).
- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91).
- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089).
- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86).
- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60).
- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27).
- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._

### Core Changes

74~ updates have been made to Haxe in the [last two weeks][last week newurl].

- `[jvm]` Field annotations not exported correctly with `RententionPolicy.RUNTIME` [issue](https://github.com/HaxeFoundation/haxe/issues/11370).
- `[jvm]` Compiler failure when attempting to relocate `haxe.root.Array` [issue](https://github.com/HaxeFoundation/haxe/issues/11361).
- `Contex.parseInlineString` ignore extra code [fixed](https://github.com/HaxeFoundation/haxe/issues/11368).
- `extern overload`'s cause enum identifier resolution to fail [issue](https://github.com/HaxeFoundation/haxe/issues/11372).
- `[php]` Wrong `addbytes` for BytesBuffer [issue](https://github.com/HaxeFoundation/haxe/issues/11369).
- RH switch with only null case causes stack overflow in the compiler [fixed](https://github.com/HaxeFoundation/haxe/issues/11366).
- Some preprocessor cleanup [merged](https://github.com/HaxeFoundation/haxe/pull/11365).
- Typedef vs `@:generic` [fixed](https://github.com/HaxeFoundation/haxe/issues/11367).
- Improve inline constructor handling of `if`, `try` and `while` expressions [merged](https://github.com/HaxeFoundation/haxe/pull/11356).
- `[eval]` Make `Context.definedValue` return `Null<String>` and document `Context.resolvePath` exception [merged](https://github.com/HaxeFoundation/haxe/pull/11363).
- Instance builder cleanup [merged](https://github.com/HaxeFoundation/haxe/pull/11376).
- Safe navigation is invalid for assigning variables [issue](https://github.com/HaxeFoundation/haxe/issues/11379).
- `[hlc]` HL/C compilation fails with Visual Studio when Haxe field is named restrict, _restrict, or __restrict [issue](https://github.com/HaxeFoundation/haxe/issues/11378).
- Respect imports on `@:build` [merged](https://github.com/HaxeFoundation/haxe/pull/11373).
- Don't exception-wrap every macro API function [pull request](https://github.com/HaxeFoundation/haxe/pull/11374).
- `[haxelib]` Misleading instructions [issue](https://github.com/HaxeFoundation/haxelib/issues/616).
- `[haxelib]` SQL query leak [issue](https://github.com/HaxeFoundation/haxelib/issues/615).

##### _In case you missed it_

- `[java/cs]` Fix stack overflow from closures constraints [merged](https://github.com/HaxeFoundation/haxe/pull/11350).
- Improve `make_static_call` [pull request](https://github.com/HaxeFoundation/haxe/pull/11347).
- hx4compat [tracker](https://github.com/HaxeFoundation/haxe/issues/11341).
- Remove weird partial resolution [pull request](https://github.com/HaxeFoundation/haxe/pull/11338).

You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. Head over to [OSS Insights](https://ossinsight.io/analyze/HaxeFoundation/haxe#overview) for more Haxe statistics.

Take it easy everyone, stay safe and see you in two weeks. :peace_symbol: :dove:

[benchmarks]: https://benchs.haxe.org/
[nightly build]: http://build.haxe.org
[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution
[last week]: https://github.com/search?q=closed:2023-11-02..2023-11-16+org:haxefoundation+is:closed&type=issues
[last week newurl]: https://github.com/search?q=updated:%3E2023-11-02+org:haxefoundation&type=issues
[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-11-02%22+language:Haxe&s=updated&type=repositories
[lang ranking]: https://ossinsight.io/collections/programming-language/
[insights]: https://ossinsight.io/analyze/HaxeFoundation/haxe#overview
[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo
[Armory Discord]: https://discord.com/invite/7jDud8R3dE
[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE
[FeathersUI Discord]: https://discord.com/invite/SnJBC53

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