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[_template]: ../templates/roundup.html | ||
[date]: / "2023-04-13 10:13:00" | ||
[modified]: / "2023-04-13 10:49:00" | ||
[published]: / "2023-04-13 11:59:00" | ||
[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!" | ||
[contributor]: https://twitter.com/teormech "Alexander Hohlov" | ||
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# Haxe Roundup 673 | ||
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Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler. | ||
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## Community Updates | ||
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### News and Articles | ||
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- Haxe `4.3.0` is here! Here's what you need to know [article](https://www.elitemastereric.com/Haxe-430/) by EliteMasterEric. :star2: | ||
- New interop features with Hxcpp and Haxe `4.3.0` [article](https://blog.aidanlee.uk/hxcpp-430/) by Aidan Lee. :star2: | ||
- Help creating a macro to forward operator overloads is [partially solved](https://community.haxe.org/t/help-creating-a-macro-to-forward-operator-overloads-solved/3925/2?u=skial). | ||
- A guide that explains how to use [Filters](https://ceramic-engine.com/guides/filters/) in Ceramic by [Jérémy Faivre](https://twitter.com/jeremyfaivre/status/1645524289385365519). | ||
- Re-announcing Defender's Quest 2 (Art & Trailer Reveal!) [article](https://www.fortressofdoors.com/re-announcing-defenders-quest-2/) by Lars Doucet. | ||
- ⛏️[Cave/Glade Generator `2.0.2`](https://www.patreon.com/posts/81354493): Water by [Oleg Dolya](https://twitter.com/watawatabou/status/1645837168579837952). | ||
- PickHaxe for Minecraft [post](https://www.elitemastereric.com/PickHaxe/) by EliteMasterEric, with some [screen shots](https://discord.com/channels/162395145352904705/162664383082790912/1094141683060461599) posted over on the [Haxe Discord] server targeting Fabric or Forge. | ||
- Wartales `1.0` is [out now!](https://store.steampowered.com/news/app/1527950/view/3718325557403101852) | ||
- `[devlog]` Dead Cells new alpha patch [released](https://store.steampowered.com/news/app/588650/view/3718326191612378557). | ||
- `[devlog]` New funkin blog - [Week Of 2023/04/07](https://funkin.me/blog/2023-04-08/): GOOD FRIDAY. | ||
- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon. | ||
- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects. | ||
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##### _In case you missed it_ | ||
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- Armory3D [`2023.04` release notes](https://armory3d.org/notes#2023.04). | ||
- Defender's Quest 2 is [re-announced](https://twitter.com/larsiusprime/status/1643617785883377665). Learn more at [defendersquest2.com](https://www.defendersquest2.com/)! | ||
- Chibi Ninja Shino-kun: Treasure of Demon Tower ~ [How's the Game?](https://store.steampowered.com/news/app/2175640/view/3692429859529104654) by Ando. | ||
- Wartales [Community Update `#6`](https://store.steampowered.com/news/app/1527950/view/3716073126075919653) out now! | ||
- `[devlog]` Northgard [Spectator Mode: Open Beta](https://store.steampowered.com/news/app/466560/view/3690175524530408110) announcement. | ||
- `[devlog]` Dead Cells Update 34 "Clean Cut" is [in alpha stage](https://store.steampowered.com/news/app/588650/view/3716073126094271767)! | ||
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### Videos & Music | ||
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- Welcome to the HaxeUp 2023 at Shiro Games - Simon Krajewski & Nicolas Cannasse [video](https://www.youtube.com/watch?v=L_MNcf9IUvk). | ||
- Haxe Spring Report by Simon Krajewski [video](https://www.youtube.com/watch?v=lkpoTcHKjSE). | ||
- Performance Haxe in "Dune: Spice Wars" by Tom Rethaller [video](https://www.youtube.com/watch?v=pZcKyqLcjzc). | ||
- Creating Indie Games: An Overview of the Shiro Tech Stack by Nicolas Cannasse [video](https://www.youtube.com/watch?v=gazZSJFGnck). | ||
- Wartales Official Release [Trailer](https://www.youtube.com/watch?v=NIA33XOkv_s). | ||
- All types of movement explained in Armory 3D [video](https://www.youtube.com/watch?v=uYUAeMlm9a0). | ||
- All physics movement explained in Armory 3D [video](https://www.youtube.com/watch?v=f58limisAK0). | ||
- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_. | ||
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##### _In case you missed it_ | ||
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- How to Make Adding a Video to a HaxeFlixel Project Quick and Painless [video](https://www.youtube.com/watch?v=UU0HLO4oqvg) by Richard Oliver Bray. | ||
- Armory 3D project structure [video](https://www.youtube.com/watch?v=lA78BM90sFU). | ||
- Armory 3D April 2023 release [overview](https://www.youtube.com/watch?v=wcDROlOpMbA). | ||
- Node grouping is changing Armory 3D forever [video](https://www.youtube.com/watch?v=EJemk24yvMM). | ||
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### Jobs, Bounties | ||
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- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_. | ||
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#### Looking for work | ||
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- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role. | ||
- [Rudy Geslin](https://github.com/kLabz) is available for freelance work. | ||
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#### Job listings | ||
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- Backend Haxe devs wanted to make PVP deltarune fangame [listing](https://community.haxe.org/t/paid-work-looking-for-backend-haxe-developpers-to-make-a-pvp-deltarune-fangame-positions-open/3902?u=skial). | ||
- Ysbryd Games is looking for HaxePunk porters for a [potential future title](https://community.haxe.org/t/ysbryd-games-is-looking-for-haxepunk-porters-for-a-potential-future-title/3894?u=skial). | ||
- [Sean James McKenzie](https://twitter.com/baconandgames/status/1620835229937307653) of Armor Games Studios is looking for a team experienced in porting Haxe games to console. | ||
- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine. | ||
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#### Bounties | ||
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- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available. | ||
- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items. | ||
- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5). | ||
- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features. | ||
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### Product Releases & Announcements | ||
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- Bring It On! [`0.8` City Streets](https://axolstudio.itch.io/bring-it-on/devlog/515169/v08-city-streets) has been released, plus [`0.8.1`](https://axolstudio.itch.io/bring-it-on/devlog/515544/v081-minor-fixes) & [`0.8.4`](https://axolstudio.itch.io/bring-it-on/devlog/515823/v084-more-bug-fixes) which helps with performance & bug fixing. | ||
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### Previews & Demos | ||
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#### Open Source | ||
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##### Community Previews | ||
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- Some new features in [debug/immediate UI of Ceramic](https://twitter.com/jeremyfaivre/status/1644448029418614786). | ||
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##### Via the [Haxe Discord] server | ||
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- And [Jérémy Faivre](https://discord.com/channels/162395145352904705/853414608747364352/1095050297778385038) has also added 2 new samples: [Gaussian Blur](https://ceramic-engine.com/examples/gaussian-blur/) and [Immediate GUI](https://ceramic-engine.com/examples/immediate-gui/). | ||
- [Hugh Sanderson](https://discord.com/channels/162395145352904705/162656395110514688/1094801388040630336) is moving NME CI/CD to GitHub actions. | ||
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##### _Git Repos_ | ||
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- Ceramic `1.1.0` has been [released](https://github.com/ceramic-engine/ceramic/releases/tag/v1.1.0). | ||
- [hxwren `git`](https://github.com/MAJigsaw77/hxwren) - Haxe/Hxcpp `@:native` bindings for Wren. | ||
- _Check out the latest open source Haxe projects over on [GitHub][latest github]_. | ||
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#### Closed Source | ||
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- Starfox updates 🐸🐰🦅🦊: | ||
* Automated hitbox [geometry](https://twitter.com/SnkyGames/status/1644740363347787777) via model data for pixel-perfect collisions. | ||
* [Early days](https://twitter.com/SnkyGames/status/1646192277012856834) of creating the powerups, testing damaged wings, boost, and brake. | ||
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### _Some_ Library Releases | ||
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- [hxdiscord_rpc `1.0.3`](https://lib.haxe.org/p/hxdiscord_rpc) | ||
- [hxlua `1.3.5`](https://lib.haxe.org/p/hxlua) | ||
- [vector-math `3.0.1`](https://lib.haxe.org/p/vector-math) | ||
- [log4h `1.0.0-beta.1`](https://lib.haxe.org/p/log4h) | ||
- [cookies `1.1.0`](https://lib.haxe.org/p/cookies) | ||
- [webstorage `5.1.0`](https://lib.haxe.org/p/webstorage) | ||
- [which `3.2.0`](https://lib.haxe.org/p/which) | ||
- [hxcpp `4.3.2`](https://lib.haxe.org/p/hxcpp) | ||
- [PickHaxe `0.2.0`](https://lib.haxe.org/p/PickHaxe) | ||
- [dropecho.interop `0.5.0`](https://lib.haxe.org/p/dropecho.interop) | ||
- [gm2d `4.1.29`](https://lib.haxe.org/p/gm2d) | ||
- [SScript `2.0.1`](https://lib.haxe.org/p/SScript) | ||
- [nwjs `1.3.0`](https://lib.haxe.org/p/nwjs) | ||
- [extype `3.1.5`](https://lib.haxe.org/p/extype) | ||
- [intl `0.7.0`](https://lib.haxe.org/p/intl) | ||
- [lcov `5.1.0`](https://lib.haxe.org/p/lcov) | ||
- [akismet `2.3.0`](https://lib.haxe.org/p/akismet) | ||
- [extension-webm `0.0.5`](https://lib.haxe.org/p/extension-webm) | ||
- [linc_discord-rpc `1.0.0`](https://lib.haxe.org/p/linc_discord-rpc) | ||
- [tink_core `2.1.1`](https://lib.haxe.org/p/tink_core) | ||
- [electron `24.0.0`](https://lib.haxe.org/p/electron) | ||
- [tink_syntaxhub `0.6.0`](https://lib.haxe.org/p/tink_syntaxhub) | ||
- [tink_macro `1.0.1`](https://lib.haxe.org/p/tink_macro) | ||
- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_. | ||
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### People & Projects to support | ||
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- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel. | ||
- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence. | ||
- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel. | ||
- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL. | ||
- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library. | ||
- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets. | ||
- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom. | ||
- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe. | ||
- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library. | ||
- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials. | ||
- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries. | ||
- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits. | ||
- [OpenFL](https://www.patreon.com/openfl) is creating free open source software. | ||
- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries. | ||
- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine. | ||
- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop. | ||
- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation. | ||
- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler. | ||
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## Updates from the Haxe core | ||
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### Current Proposals & Discussions | ||
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- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109). :new: | ||
- Add Shading [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/108) with alt [macro solution](https://github.com/HaxeFoundation/haxe-evolution/pull/108#issuecomment-1500970329). :new: | ||
- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105). | ||
- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101). | ||
- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100). | ||
- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99). | ||
- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98). | ||
- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97). | ||
- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96). | ||
- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95). | ||
- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93). | ||
- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91). | ||
- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089). | ||
- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86). | ||
- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60). | ||
- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27). | ||
- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._ | ||
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### Core Changes | ||
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119~ updates have been made to Haxe in the [last week][last week newurl]. | ||
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- `[cpp]` Replace `<::cpp::Int64>` with `< ::cpp::Int64>` to fix template errors [pull request](https://github.com/HaxeFoundation/hxcpp/pull/1040). | ||
- `[cpp]` Reenable objc extern tests [merged](https://github.com/HaxeFoundation/haxe/pull/11123). | ||
- `[nullsafety]` Null-safe `Type.getClass` [merged](https://github.com/HaxeFoundation/haxe/pull/11115). | ||
- `[nullsafety]` Detect nulls in structs [pull request](https://github.com/HaxeFoundation/haxe/pull/11099). | ||
- Macro static local var not working [fixed](https://github.com/HaxeFoundation/haxe/issues/11096). | ||
- `[neko]` Optimise BytesBuffer length field [pull request](https://github.com/HaxeFoundation/haxe/pull/11090). | ||
- `[neko]` Optimise BytesBuffer length field [merged](https://github.com/HaxeFoundation/haxe/pull/11090). | ||
- `[haxelib]` Lose `hx3compat` dependency [issue](https://github.com/HaxeFoundation/haxelib/issues/598). | ||
- `[lua]` Share metatables with other class instances [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11103). | ||
- `[lua]` Emit class name even if not required [merged](https://github.com/HaxeFoundation/haxe/pull/11112). | ||
- `[hxcpp]` Capture registers when compiling to Linux [fixed](https://github.com/HaxeFoundation/hxcpp/pull/776). | ||
- `[hxcpp]` Avoid entering GCFreeZone twice [merged](https://github.com/HaxeFoundation/hxcpp/pull/758). | ||
- `[hxcpp]` Support Android NDKs higher than 21 [merged](https://github.com/HaxeFoundation/hxcpp/pull/992). | ||
- `[hxcpp]` Add `-std=c99` when compiling pcre2 sources [merged](https://github.com/HaxeFoundation/hxcpp/pull/1042). | ||
- `[jvm]` Overloaded field of similar signature was already declared (on extern inline) [fixed](https://github.com/HaxeFoundation/haxe/issues/11131). | ||
- `[macro]` Refactor `macroContext.ml` [merged](https://github.com/HaxeFoundation/haxe/pull/11130). | ||
- Add "Custom" target [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11128). :star2: | ||
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##### _In case you missed it_ | ||
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- Similarly named typedefs in adjacent modules cause overlap [issue](https://github.com/HaxeFoundation/haxe/issues/11079). | ||
- `[null safety]` Null safety inline generic function [issue](https://github.com/HaxeFoundation/haxe/issues/11077). | ||
- `[null safety]` Fix null arg check [pull request](https://github.com/HaxeFoundation/haxe/pull/11076). | ||
- Mono to Any cast error [issue](https://github.com/HaxeFoundation/haxe/issues/11068). | ||
- Fix call stack positions [merged](https://github.com/HaxeFoundation/haxe/pull/11065). | ||
- Switch with at least one field match accesses all the fields [issue](https://github.com/HaxeFoundation/haxe/issues/11062). | ||
- `[python]` Fix Python vector syntax issue [merged](https://github.com/HaxeFoundation/haxe/pull/11060). | ||
- `[js]` Generate class names when using `Type.typeof` on classes [pull request](https://github.com/HaxeFoundation/haxe/pull/11074). | ||
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You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. | ||
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Take it easy everyone, stay safe and see you next week. :ua: | ||
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[benchmarks]: https://benchs.haxe.org/ | ||
[nightly build]: http://build.haxe.org | ||
[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution | ||
[last week]: https://github.com/search?q=closed:2023-04-06..2023-04-13+org:haxefoundation+is:closed | ||
[last week newurl]: https://github.com/search?q=updated:%3E2023-04-06+org:haxefoundation | ||
[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-04-06%22+language:Haxe&s=updated&type=Repositories | ||
[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo | ||
[Armory Discord]: https://discord.com/invite/7jDud8R3dE | ||
[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE | ||
[FeathersUI Discord]: https://discord.com/invite/SnJBC53 | ||
[Deepnight Discord]: https://discord.gg/xRMdA4er |