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Closes #1160 (#1161)
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* Closes #1160

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skial authored Jul 11, 2024
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[_template]: ../templates/roundup.html
[date]: / "2024-07-11 10:38:00"
[modified]: / "2024-07-11 11:01:00"
[published]: / "2024-07-11 11:59:00"
[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!"
[contributor]: https://github.com/SabeDoesThings "Sabe"

# Haxe Roundup 713

Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler.

## Community Updates

### News and Articles

- `[upcoming/event]`The next Haxe Roundup _Roundup_ Discord [event](https://discord.gg/dQNTDKWk?event=1259603222088253502) is scheduled for July 21st at 18:45.
- ⛏️Cave/Glade Generator is now a part of Procgen Arcana [article](https://www.patreon.com/posts/106975409) by Oleg Dolya.
- Avoid serving legacy JavaScript to modern browsers [thread](https://community.haxe.org/t/avoid-serving-legacy-javascript-to-modern-browsers/4279?u=skial).

#### Devlogs

- Fraymakers Update `v0.6.13` - Engine Upgrade [Release](https://store.steampowered.com/news/app/1420350/view/4252042698957549708).
- Tightrope Theatre `1.0.5` Rebalancing [Update](https://store.steampowered.com/news/app/1891140/view/4239657799983204379).
- Northgard patch notes for [`04/07/24`](https://store.steampowered.com/news/app/466560/view/4263301698038937501).
- Printersim Achievements Bug Fix [post](https://store.steampowered.com/news/app/1665200/view/4243035499720342394).

##### _In case you missed it_

- The HaxeJam 2024: Summer Jam [results are in](https://itch.io/jam/haxejam-2024-summer-jam/results), with [Spellbound](https://thegalo-x.itch.io/spellbound) taking 1st :1st_place_medal:. With [Teleport Man](https://somerandev.itch.io/teleport-man) and [Wizard Spell TD](https://13rice.itch.io/wizard-spell-td) taking 2nd and 3rd place. :clap:
- ⛏️Cave Generator `2.1.1`: assorted new features [article](https://www.patreon.com/posts/cave-generator-2-106613561) by Oleg Dolya.
- IntelliJ Haxe plugin `1.5.4` has been [released](https://github.com/HaxeFoundation/intellij-haxe/releases/tag/release-1.5.4)!
- Printersim: The [Nightmare Update](https://store.steampowered.com/news/app/1665200/view/6680607622694676918).
- Sabe is creating a video where he [interviews members](https://discord.com/channels/162395145352904705/286485321925918721/1253289711401828352) of the Haxe Discord community, DM him if you're interested in doing an interview. :star:
- Wartales patch notes [`13/06/2024`](https://store.steampowered.com/news/app/1527950/view/5956653982576269010).
- Northgard patch notes [`19/06/2024`](https://store.steampowered.com/news/app/466560/view/4200250669004532980).

### Videos & Music

- The Haxe Roundup _Roundup_ Archive [Episode 5](https://www.youtube.com/watch?v=mi3T-tvPCAQ)
- The latest Asteroids Armory3D series video updates:
- [Rocks Life](https://www.youtube.com/watch?v=ganyrQe1MCI)
- [Small Rocks](https://www.youtube.com/watch?v=K8Vf3RMdR2k)
- [BG Animation](https://www.youtube.com/watch?v=6jOk_lLEHmQ)
- [Wrap Effect](https://www.youtube.com/watch?v=W2byXm3q6P0)
- :pushpin: Reminder that [Squidly](https://twitter.com/squuuidly) does a Haxe dev stream every weekday on [Twitch](https://www.twitch.tv/squuuidly). 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_.

##### _In case you missed it_

- SabeDoesThing's game devlog on the game he made for the Haxe Game Jam [I Made a Puzzle Game about Words?](https://www.youtube.com/watch?v=zH4BSf9WehA)
- Haxe in 100 Seconds [parody video](https://www.youtube.com/watch?v=MxRZCp9lhGQ).
- The latest Asteroids Armory3D series video. [Rocks Animation](https://www.youtube.com/watch?v=0xG7PkSqcvA).
- The Haxe Roundup _Roundup_ Archive [Episode 4](https://www.youtube.com/watch?v=1FNG6Qcypwo).
- Power Line Rider - [Demo Trailer](https://www.youtube.com/watch?v=PVdsywdK4wk).

### Jobs, Bounties

- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_.

#### Available for work

- You can hire [Tim Hely](https://twitter.com/SeiferTim/status/1749544683980628036), a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!

#### Job listings

- Clockwork Acorn is [looking for an experienced](https://community.haxe.org/t/paid-work-looking-for-experienced-haxe-w-openfl-developer-to-finish-porting-our-game-to-mobile-fully-remote/4240?u=skial) Haxe developer to port their game Jetstream to iOS and Android.

#### Bounties

- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available.
- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items.
- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features.

### Product Releases

- _None this week_.

##### _In case you missed it_

- [7 Jumps](https://ax23w4.itch.io/7-jumps) is an old 2012 Flash game ported to HaxeFlixel, available on itch.io.

### Previews & Demos

#### Open Source

##### Community Showcase

##### Via the [Haxe Discord] server

- Sabe is working on a [first person shooter](https://discord.com/channels/162395145352904705/1260060068544647199) inspired by Wolfenstein 3D, written in Heaps.io [Haxenstein `git`](https://github.com/SabeDoesThings/Haxenstein).
- [Jeremy Fa](https://discord.com/channels/162395145352904705/162664383082790912/1258922375139954800) has a _"game prototype working on the retroid pocket 4. Gamepad support on Android will be enabled in the next Ceramic release"_.

##### _Git Repos_

- [UZG `git`](https://github.com/AdamAlNajar/uzg) - A game about shooting zombies written in Heaps.io and Haxe.
- [modvania `git`](https://github.com/kiss-lang/modvania) - Component-oriented, moddable metroidvania engine in HaxeFlixel.
- [hxopenai_api `git`](https://github.com/MAJigsaw77/hxopenai_api) - Haxe bindings for OpenAI API.
- [space-chaos `git`](https://github.com/montibbalt/space-chaos) - Porting an old Flash game of mine to HTML5.
- [HaxeSandbox `git`](https://github.com/l0go/HaxeSandbox) - Use podman to run untrusted Haxe code in a read-only container.
- _Check out the latest open source Haxe projects over on [GitHub][latest github]_.

#### Closed Source

##### Via the [Haxe Discord] server

- [Jeremy Fa](https://discord.com/channels/162395145352904705/162664383082790912/1260561671295074417) _"switched to a circular shape for the magnetic impulsion that turns mirrors"_.
- [MKI](https://discord.com/channels/162395145352904705/162664383082790912/1260542913444712558) has written a _"simple graph calculator in Haxe as a simple demo for their `WIP` UI framework"_ call KumoUI. Find out more over on the [projects Discord page](https://dicord.com/channels/162395145352904705/1256279332515741807).

### _Some_ Library Releases

- [hxopenai_api `git`](https://lib.haxe.org/p/hxopenai_api)
- [hxpkg `1.1.0`](https://lib.haxe.org/p/hxpkg)
- [haxework `2.1.1`](https://lib.haxe.org/p/haxework)
- [extension-androidtools `2.1.0`](https://lib.haxe.org/p/extension-androidtools)
- [hxvlc `1.7.1`](https://lib.haxe.org/p/hxvlc)
- [hxdiscord_gamesdk `0.1.0`](https://lib.haxe.org/p/hxdiscord_gamesdk)
- [hxluagit `1.0.2`](https://lib.haxe.org/p/hxluajit)
- [hxArchipelago `0.9.0`](https://lib.haxe.org/p/hxArchipelago)
- [freeCategories `1.0.1`](https://lib.haxe.org/p/freeCategories)
- [hxScry `0.0.1-beta`](https://lib.haxe.org/p/hxScry)
- [polybool `1.1.0`](https://lib.haxe.org/p/polybool)
- [colyseus-websocket `1.0.14`](https://lib.haxe.org/p/colyseus-websocket)
- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_.

### People & Projects to support

- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel.
- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence.
- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom.
- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe.
- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library.
- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries.
- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits.
- [OpenFL](https://www.patreon.com/openfl) is creating free open source software.
- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries.
- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine.
- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop.
- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation.
- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler.

## Updates from the Haxe core

### Current Proposals & Discussions

- Cast Specification changes for Haxe 5 [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/120).
- Add Auto Closing [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/119).
- Add additional mathematical constants and functions [discussion](https://github.com/HaxeFoundation/haxe-evolution/pull/117).
- Additional syntax for safe navigation [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/114).
- Add support for Typed metadata [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/111).
- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109).
- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105).
- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101).
- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100).
- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99).
- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97).
- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96).
- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95).
- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93).
- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91).
- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089).
- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86).
- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60).
- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27).
- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._

### Core Changes

17~ updates have been made to Haxe since the [last issue][last week newurl].

- `[4.3.5]` Backport Json RPC diagnostics [pull request](https://github.com/HaxeFoundation/haxe/pull/11707).
- Null-coalescing operator cast before test against null issue [fixed](https://github.com/HaxeFoundation/haxe/issues/11706).
- `[hashlink]` Unexpected implicit cast to `Int`, from `abstract(Null<Int>)` [issue](https://github.com/HaxeFoundation/hashlink/issues/696).
- `[hxcpp]` `HXCPP_CXX_STANDARD` define [issue](https://github.com/HaxeFoundation/hxcpp/issues/1124).
- `[hxcpp]` CI - Updated version handling [pull request](https://github.com/HaxeFoundation/hxcpp/pull/1123).
- `[neko]` Pre-release of neko [`2.4.0-rc`](https://github.com/HaxeFoundation/neko/releases/tag/v2-4-0-rc).

##### _In case you missed it_

- `[js]` Use native maps when ES6 is enabled [merged](https://github.com/HaxeFoundation/haxe/pull/11698).
- `[ci]` Hot and Localhost tests [merged](https://github.com/HaxeFoundation/hxcpp/pull/1115).
- Don't populate cache from legacy diagnostics [merged](https://github.com/HaxeFoundation/haxe/pull/11696).
- `[hxcpp]` mbedtls3 migration [pull request](https://github.com/HaxeFoundation/hxcpp/pull/1113).
- `[hxcpp]` Added compiler flag to enable C++17 support [merged](https://github.com/HaxeFoundation/hxcpp/pull/1116).
- `[hxcpp]` Errors where function named Array returns Generic of Array [issue](https://github.com/HaxeFoundation/hxcpp/issues/1117).
- `[hxcpp]` CI UTest2 [merged](https://github.com/HaxeFoundation/hxcpp/pull/1120).
- `[hxcpp]` Add `HXCPP_CPP17` to mingw, ios and android toolchains [merged](https://github.com/HaxeFoundation/hxcpp/pull/1118).
- `[hxcpp]` Check `HXCPP_ARCH` before defaulting to host arch [merged](https://github.com/HaxeFoundation/hxcpp/pull/1122).
- `[diagnostics]` Fix compiler failure when report mode disabled [pull request](https://github.com/HaxeFoundation/haxe/pull/11704).

You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. Head over to [OSS Insights](https://ossinsight.io/analyze/HaxeFoundation/haxe#overview) for more Haxe statistics.

Take it easy everyone, stay safe and see next time. :peace_symbol: :dove:

[benchmarks]: https://benchs.haxe.org/
[nightly build]: http://build.haxe.org
[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution
[last week]: https://github.com/search?q=closed:2024-06-27..2024-07-11+org:haxefoundation+is:closed&type=issues
[last week newurl]: https://github.com/search?q=updated:%3E2024-06-27+org:haxefoundation&type=issues
[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2024-06-27%22+language:Haxe&s=updated&type=repositories
[lang ranking]: https://ossinsight.io/collections/programming-language/
[insights]: https://ossinsight.io/analyze/HaxeFoundation/haxe#overview
[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo
[Armory Discord]: https://discord.com/invite/7jDud8R3dE
[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE
[FeathersUI Discord]: https://discord.com/invite/SnJBC53

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