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Game mechanics
There are two teams, with one Lasergun and one target for each team.
In default the game is in real-time. All players of a team, have control over their laser gun. The relation of user inputs for one of the laser gun, defines the speed of movement of the gun. If all players of team 1 hold the left arrow key (resp. 'A'-key) for example, the laser moves fast to the chosen side. If there are twice as many players moving it right, as they are players moving it left, it moves right, but with low speed. If the same amount of players moves the laser gun into different directions, the laser gun stays still.
This democratic approach to moving the gun of the own team, poses enough difficulties for the game to be entertaining even with short distances between gun and target.
Depending on the setup of the Webserver there are a lot of other possible game types, so feel free to change the server code to suit your needs!