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blender-sith v1.0.0-rc3

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@smlu smlu released this 04 Jun 11:57
· 38 commits to master since this release

Changes

  • Optimized decoding of texture pixel data by using numpy
  • Optimized searching for texture files on case-insensitive file systems (Windows, macOS)
  • Indexed color materials for which no color map file was found are now loaded as UV grids
  • CMP file to use can now be set by file name.
    No need to define full file path if CMP file is located at the location of imported 3DO/MAT file
  • Updated key marker types
  • Fixed minor bugs
  • Added partial support for importing 3DO models in text format from Grim Fandango game
    manny

Full Changelog: v1.0.0-rc2...v1.0.0-rc3

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blender-sith.zip: 763A9C8A56D08D2B79E34740E8A142F1505046223A039015F597BFC057FD0B53