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Sega 32X for Sockit

Ported from https://github.com/MiSTer-devel/S32X_MiSTer according from Somhi sockit template.

Follows original readme file.

by Sergey Dvodnenko

Patreon

Status

  • Most games are playable and run without major issues.
  • Some bugs present with audio playback and graphics.
  • Some features like cheats and game saves are not implemented at this time. Please don't submit an issue to request cheats or saves, this is known.

Check the issues page to see if the issue you are experiencing is already known before submitting a new issue.

Region detection

Region detection is known to work for all commercially released 32X games except the following. These are not bugs, this is due to the way the games were developed and due to the nature of the region code system in Sega Genesis games in general:

  • Shadow Squadron ~ Stellar Assault (USA, Europe) always initially boots to Europe region. The ROM header has "E" (Europe) for the region, so the developers set it to the european region, you will have to set the region manually.
  • FIFA Soccer 96 (Europe) and Mortal Kombat II (Europe) boot to US/JP Region. Header has the "JUE" (Region-Free) region code, so just set your region priority.

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Languages

  • SystemVerilog 49.4%
  • Verilog 35.0%
  • VHDL 14.3%
  • Tcl 1.3%