Skip to content
View soggychips's full-sized avatar

Block or report soggychips

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories Loading

  1. Vroomba Vroomba Public

    This is a Vroomba (self-sufficient 'vacuum cleaner') software application that guarantees full floor coverage in an optimal solution, and turns the robot off when finished. This was written in Java…

    Java 3

  2. Chess_Battle Chess_Battle Public

    A modern take on chess involving guns, built from scratch in Unity Game Engine.

    C# 2 3

  3. Spies-Guys Spies-Guys Public

    A work in progress - A stealthy turn-based capture the flag game, intended for release on iOS platforms. Built using C# in Unity, with an OO approach.

    C# 1

  4. Canadian-Traffic-Light Canadian-Traffic-Light Public

    This is custom software, written in micro-C, for a Rabbit micro-processor and light board. The board displays and appropriately cycles the lights, while also displaying (via ethernet) a web interfa…

    C++ 1

  5. Space-Game Space-Game Public

    A space ship game written from scratch in C++ using OpenGL, for a beginning graphics course at CSUN

    C++

  6. XNA-Pathfinding--Game- XNA-Pathfinding--Game- Public

    This is a 'game' of sorts, created to test pathfinding algorithms, using C# and Microsoft XNA GameStudio 4, and AGXNASK, a package used to assist in the base graphical implementation.