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CSE Machine: Avoid pushing unnecessary env instructions (exhaustive version) #1706
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…ource-academy/js-slang into cse-machine-simplify-env-instr
…nto cse-machine-simplify-env-instr
Pull Request Test Coverage Report for Build 10793927514Details
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RichDom2185
reviewed
May 16, 2024
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Hi, did a quick look and just some questions below
…nto cse-machine-simplify-env-instr
…ource-academy/js-slang into cse-machine-simplify-env-instr
martin-henz
approved these changes
Sep 10, 2024
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Good work. I think this will be a good improvement to reduce the number of env instructions.
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Description
This PR aims to implement an exhaustive version of PR #1699 and #1687 .
A
ControlItem
is environment-dependent if its evaluation depends on the current environment, OR its evaluation introduces environment-dependent items onto the control.At each step, if the current control is free of environment-dependent items then we can avoid pushing environment instruction.
Type of change
Some of my concerns
How exhaustive should the logic be? I think it’s enough to cover all node types and instructions allowed to be used in Source. Any remaining node types can default to being environment-independent
I initially wanted to place the logic in the AST file along with statementSeqTransform but I realized the logic needed to work for control items which can be either nodes or instructions. Instructions are only defined within the CSE Machine context so currently I place the logic there.
I modified the test cases to use
generateCSEMachineStateStream
which allows me to check the number of environment-dependent items at each step, but now the test runs synchronously (becausegenerateCSEMachineStateStream
runs synchronously). Would this be a problem?