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ACTUALLY fix the paths (#154)
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Jezithyr authored Feb 8, 2024
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2 changes: 1 addition & 1 deletion src/en/general-development/feature-proposals.md
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Expand Up @@ -6,7 +6,7 @@ If you are considering adding or reworking some major component of the game it's

1. Make a copy of the design proposal template located at `src/en/proposals/proposal-template.md`.

3. Read through [SS14's Core Design Documentation](src/en/space-station-14/core-design.md) (for gameplay-related proposals).
3. Read through [SS14's Core Design Documentation](../space-station-14/core-design.md) (for gameplay-related proposals).

4. Write your proposal (see [guide to editing docs](../meta/guide-to-editing-docs.md)).

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Any documents proposed:

- Should conform to the basic [Core Game Design](/src/en/space-station-14/core-design.md) as well as this document obviously.
- Should conform to the basic [Core Game Design](../../space-station-14/core-design.md) as well as this document obviously.
- Should contain sufficient justification for their existence,
- Can be closed or drafted at maintainer discretion,
- Are a reflection of SS14 to others that may be interested in how the game is designed. Take note of that.
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2 changes: 1 addition & 1 deletion src/en/proposals/notafet-atmos.md
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Expand Up @@ -12,7 +12,7 @@ Most atmos players currently agree that atmos is not very fun to play, for some

2. Atmos can't actually rectify atmos problems in a reasonable amount of time. For example, if there actually is a plasma leak, scrubbers typically work too slowly resulting in the plasma inevitably being lit before it can be cleaned up.

3. Atmos techs don't play with the rest of the station, preferring to isolate themselves to produce a funny green gas that is only particularly useful for shuttle bombing. Mechanics like this violate the [fundamental design principles](/src/en/space-station-14/core-design.md). While these mechanics shouldn't be removed per-se, more focus should be given to mechanics that increase interactions with the station, like making sure the air is breathable and well-heated.
3. Atmos techs don't play with the rest of the station, preferring to isolate themselves to produce a funny green gas that is only particularly useful for shuttle bombing. Mechanics like this violate the [fundamental design principles](../space-station-14/core-design.md). While these mechanics shouldn't be removed per-se, more focus should be given to mechanics that increase interactions with the station, like making sure the air is breathable and well-heated.

## Proposal

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