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For new contributors who want to start helping but don't know where to start.
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# Beginner FAQ | ||
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## Contributing to Space Station 14 | ||
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### I want to start contributing to Space Station 14 but I do not know where to start. | ||
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Go to [Issues in Space Station 14](https://github.com/space-wizards/space-station-14/issues) | ||
- Choose 1 or more of the following labels in [Labels](https://github.com/space-wizards/space-station-14/labels) | ||
1. [Beginner Friendly](https://github.com/space-wizards/space-station-14/labels/Beginner%20Friendly) | ||
2. [Difficulty: 1 - Easy](https://github.com/space-wizards/space-station-14/labels/Difficulty%3A%201-Easy) | ||
3. [No C#](https://github.com/space-wizards/space-station-14/labels/No%20C%23) to work on issues that require no code. | ||
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After you have chosen an issue to fix, follow the steps here to start making and testing code changes on your own copy of the Space Station 14 code: | ||
- [Setting up a Development Environment](https://docs.spacestation14.com/en/general-development/setup/setting-up-a-development-environment.html) | ||
- This will let you play a local copy of the game so you can see your changes in gameplay. | ||
- [Git for the SS14 Developer](https://docs.spacestation14.com/en/general-development/setup/git-for-the-ss14-developer.html) | ||
- This will let you work on code that you can transfer from your computer to your Github repository and eventually to Space Station 14. | ||
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### How does code get transferred between my computer & the main Space-Station-14 repository? | ||
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```admonish danger "Make a new branch so you are not working on the master branch!" | ||
This is important to know so you do not accidentally delete all of your code changes when you update your copy of Space Station 14. | ||
- [Git for the SS14 Developer](https://docs.spacestation14.com/en/general-development/setup/git-for-the-ss14-developer.html#3-setting-up-remotes) | ||
``` | ||
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**3 Code Locations to know:** | ||
1) Your Computer code (Your copy) | ||
2) Your Github Repository (Local Github) | ||
3) Space Station 14 Github | ||
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**How the code is transferred.** | ||
1. **Space Station 14 Github => Local Github**. You make a fork of the Space Station 14 repository so you have a Local Github copy of the code yourself. | ||
2. **Local Github <==> Space Station 14 Github**. Do NOT make your own code changes on your master branch. | ||
- Your master branch needs to be linked to the master branch of Space Station 14. | ||
- Every time Space Station 14 Github updates its code, your master branch on your Local Github repository will need to update its code as well so it stays in sync. | ||
3. **Local Github => Your copy**. Follow [Setting up a Development Environment](https://docs.spacestation14.com/en/general-development/setup/setting-up-a-development-environment.html) & [Git for the SS14 Developer](https://docs.spacestation14.com/en/general-development/setup/git-for-the-ss14-developer.html) | ||
4. **Your copy**. Make a new branch from your code editor where you will make code changes. | ||
5. **Your copy**. Test your changes in gameplay. | ||
6. **Your copy => Local Github**. When your code is ready, make a commit to your Github repository from your non-master branch. | ||
7. **Space Station 14 Github => Local Github**. Sync Fork | ||
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![image](https://github.com/alwinnocom/docs/assets/63136288/0823b607-d87c-4495-97b8-32f06b343b4e) | ||
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- For your code to work, it must fit into the code in Space Station 14 Github. | ||
- You will have to keep your Local Github code up-to-date with the Space Station 14 Github. | ||
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8. **Local Github => Your copy** Pull the updated code from your Local Github repository to your copy. | ||
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![image](https://github.com/alwinnocom/docs/assets/63136288/725a5132-32d0-4e0c-9223-fb35186365da) | ||
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You may need to merge changes if you are trying to change files that got changed from the update. | ||
![image](https://github.com/alwinnocom/docs/assets/63136288/d6602410-3751-410d-9dd9-48f4b289706a) | ||
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9. **Your copy => Local Github**. Commit your changes. | ||
10. **Local Github <==> Space Station 14 Github**. Make a pull request. | ||
- If you make code changes from your master branch & make a pull request from your master branch, both your code changes and your pull request are at risk of self-destruction. | ||
- The only way to keep your code up-to-date with the actual Space Station 14 code is to sync the code. | ||
- This will require you to discard your commits. | ||
- Once you discard your commits, your code changes will be deleted & your pull request will be closed. Which is not fun. | ||
11. Wait for Code Reviewers to let you know if your code is good to go for merging. | ||
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### I have an idea for a new feature or to fix an issue that I have not seen on Github. | ||
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1. Try playing the game first so you know what features are already implemented. | ||
- "Feature bloat" occurs if you make a feature that already exists. | ||
- For example, allowing a specific action to toggle by pressing "4" when it already can be toggled by pressing "z". | ||
2. Propose the Feature before you start making it. [Feature Proposals](https://docs.spacestation14.com/en/general-development/feature-proposals.html) | ||
3. Open a New Issue on Space Station 14: [New Issue](https://github.com/space-wizards/space-station-14/issues/new/choose) | ||
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## Coding Space Station 14 | ||
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### I cannot play a local copy of the game because not all of the projects are loading. | ||
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Have you completed step 2.3 of [Git for the SS14 Developer](https://docs.spacestation14.com/en/general-development/setup/git-for-the-ss14-developer.html#23-submodule-woes)? | ||
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Make sure you use the command `cd` to navigate to your space-station-14 repository before running `RUN_THIS.py`. | ||
![image](https://github.com/alwinnocom/docs/assets/63136288/1750eb6a-20e3-4d3c-9b4c-d7272787aaf2) | ||
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## Researching Space Station 14 | ||
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### I am looking for text that I saw in gameplay but I am not sure where to look. | ||
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1. Lots of the in-game text can be found in XAML files & YML files. You can search through XAML files to find the parts of the user interface that you want to work on. | ||
![image](https://github.com/alwinnocom/docs/assets/63136288/2a4aef1b-2839-455d-a867-b9c457f9d3a2) | ||
2. If YML files are not showing up, you can find them on Github by going to the [Space Station 14 repository](https://github.com/space-wizards/space-station-14?search=1) & searching for .yml files. | ||
3. Use your code editor to search for the exact text (for text that is not based on Project Fluent). For example, Visual Studio lets you use Ctrl + Shift + F to find certain text in all of the files. | ||
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![image](https://github.com/alwinnocom/docs/assets/63136288/cffa2910-3c9f-4f77-87bc-7f8a43b6895f) | ||
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4. Not all text shows up exactly as written because Space Station 14 uses Project Fluent to make text that automatically translates to different languages. | ||
- [Project Fluent](https://docs.spacestation14.com/en/ss14-by-example/fluent-and-localization.html) | ||
- This means that some text shows up as `Loc.GetString("id-that-references-fluent-file")` | ||
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![image](https://github.com/alwinnocom/docs/assets/63136288/f5090633-19f5-4ec5-b843-15754cafff69) | ||
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5. If you want to find where a method is referenced throughout the code, you can click on the method name on Github to find where the method is referenced. | ||
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![image](https://github.com/alwinnocom/docs/assets/63136288/deefd271-cf47-451d-8309-0435770d6990) |