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This reverts commit c46a4ab.
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Content.Shared/Shuttles/Components/FTLSmashImmuneComponent.cs
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using Robust.Shared.GameStates; | ||
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namespace Content.Shared.Shuttles.Components; | ||
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/// <summary> | ||
/// Makes the entity immune to FTL arrival landing AKA smimsh. | ||
/// </summary> | ||
[RegisterComponent, NetworkedComponent] | ||
public sealed partial class FTLSmashImmuneComponent : Component; |
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using Robust.Shared.GameStates; | ||
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namespace Content.Shared.Shuttles.Components; | ||
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/// <summary> | ||
/// Prevents the attached entity from taking FTL. | ||
/// </summary> | ||
[RegisterComponent, NetworkedComponent] | ||
public sealed partial class NoFTLComponent : Component | ||
{ | ||
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} |
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