Makes snap pop explosions unable to throw away items #31617
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About the PR
Resolves #31611. Snap pops were indirectly spilling/destroying beakers and such by throwing them away with the explosion which spilled them because beakers and similar get spilled when someone throws them. This pr resolves this by adding a
canThrowItems
variable to theExplosiveComponent
.Why / Balance
Snap pops are supposed to be harmless and purely cosmetic, being able to spill/destroy piled up (which if i recall correctly medbay often has piled up jugs on a single table) beakers and such with them isnt very good.
Requirements
Changelog
🆑 PopGamer46