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Gate map #32032
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Gate map #32032
Conversation
Glory to all mappers |
every dept is the size of reach |
oh hey i had a map idea exactly like this, cool to see something come of the same concept |
Oh no, this undead |
This looks AWESOME. Is the whole station powered by a 3 core AME + solars? When this is finished I think it could easily be my favorite map. |
Train evolving into an ouroborus |
This is really cool, especially the departments' shuttles. |
I see a bunch of RTGs here and there powering each department. I like how this map is basically 7 departments in a trenchcoat pretending to be a whole station. The scaffolding linking them cannot be destroyed, can it ? |
that sounds familiar... Hmm. oh, right, the train!! |
Gimmicky map like Train, but looks to be not painful to play on, blessed. |
Well, I don't know, Trends are very popular at night on Russian servers + it is suitable for small online so we are waiting for at least some kind of processing of the card that will appear soon |
Yes-Yes-Yes-Yes!!!!!! |
this is train but good because even if it gets segmented, the gateways still work |
The train left the map rather later than the gate |
Oh, I remember this, got stuck with a bunch of people in sec during zombie outbreak once, good map though! |
Cool in concept but this looks like a pain in the ass to navigate. Ie see train |
I feel entire sections of this station can detached in like less than a minute by someone with an rcd |
Current map status: Awaiting a full-fledged review. This is a HUGE map that has already spent months of work, and for sure Emisse will find what global needs to be redone here. Until they do, I don't really want to polish the map in the current layout to perfection, as it might be a waste of effort. |
Map so unique and cool |
About the PR
The new map is as experimental a format as possible.
All separated into separate asteroids connected by a giant metal ring. Travel between departments is done through a network of portal gates, or through shuttles, which almost every department has.
Why / Balance
Six months ago I promised Emisse to port this map to Wizden. I'm making good on that promise
Technical details
Given that the map is outdated, a little bit scratched from migration from another build, as well as not checked for new standards, DO NOT MERGE
This PR will be open long enough to test, polish, and finalize all the necessary things.
Ed TODO:
Emisse TODO:
Media
Requirements
Changelog
🆑