-
Notifications
You must be signed in to change notification settings - Fork 3.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Make tricordrazine cheaper to produce #32292
Make tricordrazine cheaper to produce #32292
Conversation
This reduces the risk factor of medical and makes medical essentially something not specialized enough for crew member. I agree poisoning is an annoying damage to handle, however this is not the fault of mixture of inap/dylo. Dylo is supposed to be minor poisoning medication (as seen at the rate of 1DMG/0.5u). Ethylredoxrazine+Dylo is safe enough mix to insert to a patient to stabilize their poisoning, Additionally, if botany can make histamine from nettle or ling zhi for ultravasculine, we have a potent anti-poison meds to counter most poisoning case. Additionally, for poisoning, Heartbreaker toxin as a poison counter is a valid play to stop the progression of the poison by purposefully killing the patient, rather than making the patient near round removed due to poisoning. Also lastly. Cryoxadone. Cryomed for severe poisoning cases. Seriously. If medical could stop pressuring Chemist with inefficient reagent request and usage, it'll be for the better. |
My concern is less about the inaprov/dylo mixture and more about making tricordrazine's cost in-line with it's use. It's too expensive right now for something that you need a lot of to get good use from. I'd rather not get insulted by the chemist for asking for tricord, or get called incompetent for making tricord as a chemist.
Again, this isn't about the difficulty in handling poisoning damage, that's a side effect to my primary goal with this pr.
This is entirely unrelated to the pr?? You can do the same thing with a toolbox, I don't care about high poison damage or unrevivability here.
I literally never even mentioned cryo. |
I don't appreciate your comment saying "stuck-up" when I'm just giving my thoughts. If I mistook this PR as a undercover poison PR (with me bringing up ultravasc/cryo), that's my bad and I'll own up to it. Either way, I disagree with this PR due to the side effects to the existing chem reaction, in addition to my personal bias of chemistry, since I find the current recipe to my liking. If by cheaper you're not getting enough trico, I suggest increasing the inap/dylo to trico amount to make not as expensive to your liking, while keeping the same reaction combination. |
Anyways since you mentioned your other PR, your PRs both involve trico and inap, doesn't this change how MediBot fundamentally work? At the base level I disagree with modifying existing reagents and position myself more in the position of adding new reagents instead of modifying existing ones. |
You said
This is basically just saying "stop asking us to make more options for you cryo is more efficient" which goes directly against the design pillar you mentioned.
I'll say it again.
Conservation of matter or something, just making it produce MORE tricord is lazy and I don't like it.
No...? It still injects the same chemicals, you don't need to reload it.
That feels like bloat, and leaves some medicines to rot as simple stepping stones to others like normal dexalin does now. (I should make a pr to change that too lol) |
the medibot preventing the crit poison patient from ever recovering because no one in med knows how medibots work: |
Mercury/Iodine/Aluminium have like ZERO use for good chems while chemists can run out of potassium just fine already, if you want underused reagents to see more use those would be my suggestions as right now I pretty much empty them all for 10+ extra jugs. |
Problem is that those don't have any actual sources. Iron/copper can be obtained from steel/cables, and potassium can be ground up from bananas, but mercury, iodine, and aluminum are ONLY obtainable from chemical crates or restock boxes. |
You can get iodine from rock salt. |
You learn something new every day I guess. |
you can make like 2400u of tricord with the copper since barely anything uses it |
medibots make tricord for literally free so it should be really cheap |
Hey, I brought this up for maintainer discussion and the agreement was that chem recipes should not be simplified too much. Multi-step reactions and side effects from combining the wrong reagents are what makes it feel like proper chemistry instead of a simple crafting mechanic. As such I will be closing this PR. thank you for your contribution. |
The issue is that there's nothing stopping people from making godawful squares of beds and medibots. The swarms are utterly annoying to walk in for. And they are just infinite sources of tricordrazine. There's zero reason to make tricor compared to just spamming the damned bots. And side effects are nice! I like that you can't mix brutes. But "useful chem for stabilizing someone in crit" conflicting with an anti-toxin into making something that works only for someone above 50 health is kinda frustrating. Kinda get it but, dunno. It's this one edge case that has no analogues. |
i don't think it should be easier and better for chemists to make a medibot rather than to actually make trico |
theres essentially no reason to use trico instead of keeping a patient for 5 seconds longer to heal the third/fourth damage type. the benefit of medibots is they have free basic healing. it might just be best to remove their inaprov so it cant conflict with poison patients or people using dex+ (the current meta) |
About the PR
Tricordrazine is now cheaper to produce, requiring less commonly used ingredients instead of being a mix of dylovene/inaprovaline
Why / Balance
Tricordrazine is a neat chemical to use on not-so-damaged patients, but the recipe for it calls for carbon, oxygen, and sugar, which are all important ingredients in medicines such as bicaridine (and by extension all advanced brutes), dexalin+, dermaline, bruizine, sigynate, etc.
Iron, copper, and potassium all are only used in one significant medicine: dex+, leporazine, and dylovene respectively. They're much more abundant in supply as well.
It's also quite annoying when you're trying to revive someone in a critical state from poisoning, and your inaprovaline mixes with your dylovene to make something entirely useless for the situation at hand.
Media
2024-09-21.04-59-15.mp4
Requirements
Changelog
🆑