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ghost locator maints loot #32323
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ghost locator maints loot #32323
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as i can see it also works on aghosts, don't think it's quite good, requires a discussion |
could move the marker component from incorporeal to the specific entities this is supposed to detect then |
ask admins in discord first, what they think about it |
Put in a sci research tree, now chap can become an exorcist lmao |
more ghost interaction would be so fun, give us a ouija board that you can talk to ghost gang with |
Perhaps also give traitors a device that can show that they are only being watched by AI? |
would have to be a tech with 1 item which is kinda eh, or could alternatively put it into the same tech as the anomaly locator but i don't think it quite fits |
Lmao I just think it'd be cool for the chap to have a way to access this sort of functionality for giggles. Doesn't need to be a part of this pr, but maybe the item can be added to chaplain's loadout item choices or give the Bible a chaplain-only function similar |
i think the chaplain vs ghosts thing should be put in some sort of chaplain gameplay PR. also I like this item and I will be using it in the future |
sprite added (nobody said it's bad when i asked people so it seems it's okay) and description updated to fit the sprite, should be good for review |
About the PR
adds an item that works like the anomaly locator, but for ghosts
reacts to ghosts, revenants and AI eye in an 8-tile radius
is very rare maints loot, took me 110 maints lockers in testing to roll just one
Why / Balance
i think this would be quite fun to have while not significantly affecting game balance, ghosts can lead you places with it, but they also can (and likely will) troll you; the rarity further minimises effect on game balance, so i think the fun is worth any potential problems this may (not that i think it will) cause
discord discussion (including some maintainers) at https://discord.com/channels/310555209753690112/1008709214006427689/1286339786369405018 viewed it favourably
as for the AI eye or revenant detecting aspect, i don't believe the item can reasonably be used to help people find/avoid either of those
if maintainers/comments discussion think that this shouldn't be obtainable, i will instead make it an admeme item and remove it from maints pool
Technical details
adds a marker component to mark the entities it spots
Media
tested, works
spectrallocator.mp4
Requirements
Changelog
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