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L6 and L6C Saw move slowdown, wielding requirement, increased accuracy #33275

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K-Dynamic
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@K-Dynamic K-Dynamic commented Nov 12, 2024

About the PR

  • Adds 15% move speed debuff to L6 and L6C* Saw
  • Adds wielding requirement to L6 Saw
  • Reduced maximum spread and rate of spread for both L6 and L6C

*refers to L6 found in Syndicate Assault Borgs

Why / Balance

The L6 currently supersedes the Bulldog as its poor accuracy forces it into a close-quarters role. Despite this, it can clear out multiple rooms effectively due to its 100-round magazine, which suppresses or kills any unfortunate crew with 12 seconds of continuous fire. The Bulldog in comparison reload much sooner and must be wielded to fire, while the L6 can be paired with an energy sword or shield for protection. The L6 also becomes the best weapon to use with stimulant chems for lightning pushes.

This PR aims to differentiate the L6 from the Bulldog with the following changes.

  • The 15% move speed debuff makes the L6 less viable for pushes and blunts the effects of meth/hyperzine. The L6 user will be an easier target when fighting mid to close-range as they will not be strafing or rushing faster than crew.

  • The wielding requirement prevents firing the L6 with an energy sword or shield, as well as the fact no amount of wrist strength should let you magdump an LMG one-handed. (I will be investigating adding wielding requirements to other weapons in a future PR.)

  • The maximum spread and rate of spread of L6 has been reduced to make it viable at longer ranges instead of needing be up close.

The slowdown and wielding change should discourage pushes with the L6 alone unless supported by teammates. It is however more accurate at suppressing firing downrange and becomes an impressive defensive weapon. This should change the L6 from a superior Bulldog to a weapon that is more fitting of the LMG role.

Technical details

yml changes only

  • Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml (speed modifier, changed wielding to be required, decrease in both maximum spread and rate of spread)

Media

Requirements

Breaking changes

Changelog

🆑

  • tweak: The L6 Saw now must be wielded to fire and slows the user down by 15% when held.
  • tweak: The L6C Saw slows borgs down by 15% when the module is selected.
  • tweak: The L6 and L6C Saw have a lower maximum spread and rate of spread, and are more accurate under sustained fire.

@github-actions github-actions bot added the No C# For things that don't need code. label Nov 12, 2024
@K-Dynamic
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K-Dynamic commented Nov 12, 2024

I'll record a demonstration when I have time later

I will try to preemptively answer some stuff:

  • I am open to having speed reduced on wielding rather than just holding the L6, assuming the component exists.

  • Speed slowdown doesn't apply when stored in your bag but requires inventory management due to its 4x5 size.

  • 15% slowdown seems small but is noticeable, especially when already slowed by nukie armour and duffelbag. Dropping the speed further also made it feel really clunky and awkward to use, especially when ducking and peeking. Reducing the speed further would also make using chems mandatory to avoid being left behind.

  • The L6C for the Syndicate Assault Borg is rather awkward to balance as borgs don't have damage slowdown. There's a good chance the L6C will need more changes.

  • The accuracy changes were tested but not something I could quantify, more by 'feel'. I'll probably just record a before and after video for people to judge.

@Everturning
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it costs 400 thousand dollars and 15% of my move speed to fire this weapon... for 12 seconds

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