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Modding Resources
spacehamster edited this page Feb 9, 2021
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- Unity Mod Manager Nexus Github - Unity mod loader and manager
- Harmony - Runtime C# patching library. Note: Comes bundled with UMM.
- Assembly Publicizer - A commandline based tool to remove private and internal access modifiers
- Publicise - A msbuild task based tool to remove private and internal access modifiers
- AssetStudio - Tool for exploring, extracting and exporting assets and assetbundles.
- UtinyRipper - Tool for extracting assets from serialized files (CAB-*, *.assets, *.sharedAssets, etc.) and assets bundles (*.unity3d, *.assetbundle, etc.) and conveting them into native Engine format.
- UtinyRipperExporter - A commandline interface for UtinyRipper that provides dummy shaders and stable scriptstub and shader guid exports.
- AssetTools.NET - A .net library for reading and modifying unity assets and bundles based off of the AssetsTools library from UABE.
- UABE - Unity .assets and AssetBundle editor
- Kingmaker Blueprint Dump - Json dump of kingmaker blueprints
- KingmakerDataViewer
- Debug mono libraries - Refer Debugging
- Mac UMM Install guide
- KingmakerHarmony2Template - Modding framework that bundles KingmakerModMaker and helpers.cs from COTW/EA