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Create Executor.dm
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Lime-7 committed Oct 19, 2023
1 parent a6d5f31 commit ff95282
Showing 1 changed file with 23 additions and 0 deletions.
23 changes: 23 additions & 0 deletions code/game/mecha/combat/Executor.dm
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/obj/mecha/combat/durand/executioner
name = "mk. V \"The Executioner\""
desc = "Dreadnought of the Executioner Order, heavy fire support configuration, made for purge evil and heretics. Extremely durable in close combat."
icon_state = "executioner"
initial_icon = "executioner"
max_temperature = 65000
step_in = 3
max_integrity = 350
deflect_chance = 30
lights_power = 15 //rise and shine, HUMANKIND!
force = 40
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
armor = list("melee" = 70, "bullet" = 15, "laser" = 5, "energy" = 30, "bomb" = 60, "bio" = 0, "rad" = 100, "fire" = 100, "acid" = 100)
max_equip = 3
wreckage = /obj/structure/mecha_wreckage/executioner

/obj/mecha/combat/durand/executioner/GrantActions(mob/living/user, human_occupant = 0)
..()
flash_action.Grant(user, src)

/obj/mecha/combat/durand/executioner/RemoveActions(mob/living/user, human_occupant = 0)
..()
flash_action.Remove(user)

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