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Keybindings220 #12

Merged
merged 9 commits into from
Jul 13, 2023
Merged

Keybindings220 #12

merged 9 commits into from
Jul 13, 2023

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larentoun
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@larentoun larentoun commented Jul 12, 2023

What Does This PR Do

  • Changes default keybindings to SS220
  • Adds translation to keybindings

Why It's Good For The Game

Easier transition from old para

Changelog

🆑
add: Default Keybindings from SS220
/:cl:

@Furrior
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Furrior commented Jul 13, 2023

Ебашь чейнджлог

@Furrior
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Furrior commented Jul 13, 2023

И мб название и описание модпака на русском

@github-actions github-actions bot added the Merge Conflict Ну блять... label Jul 13, 2023
@Furrior Furrior merged commit de98299 into ss220club:master Jul 13, 2023
@larentoun larentoun deleted the keybindings branch July 13, 2023 03:18
@Furrior Furrior removed the Merge Conflict Ну блять... label Jul 13, 2023
Furrior added a commit that referenced this pull request Jul 14, 2023
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

* Changes default keybindings to SS220
* Adds translation to keybindings

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

Easier transition from old para

## Changelog
:cl:
add: Default Keybindings from SS220
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->

---------

Co-authored-by: Furior <[email protected]>
Furrior added a commit that referenced this pull request Jul 19, 2023
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

* Changes default keybindings to SS220
* Adds translation to keybindings

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

Easier transition from old para

## Changelog
:cl:
add: Default Keybindings from SS220
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->

---------

Co-authored-by: Furior <[email protected]>
Furrior added a commit that referenced this pull request Jul 28, 2023
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

* Changes default keybindings to SS220
* Adds translation to keybindings

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

Easier transition from old para

## Changelog
:cl:
add: Default Keybindings from SS220
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->

---------

Co-authored-by: Furior <[email protected]>
Furrior added a commit that referenced this pull request Jul 31, 2023
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

* Changes default keybindings to SS220
* Adds translation to keybindings

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

Easier transition from old para

## Changelog
:cl:
add: Default Keybindings from SS220
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->

---------

Co-authored-by: Furior <[email protected]>
Furrior added a commit that referenced this pull request Sep 20, 2023
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

* Changes default keybindings to SS220
* Adds translation to keybindings

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

Easier transition from old para

## Changelog
:cl:
add: Default Keybindings from SS220
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->

---------

Co-authored-by: Furior <[email protected]>
Furrior added a commit that referenced this pull request Sep 21, 2023
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

* Changes default keybindings to SS220
* Adds translation to keybindings

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

Easier transition from old para

## Changelog
:cl:
add: Default Keybindings from SS220
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->

---------

Co-authored-by: Furior <[email protected]>
Furrior added a commit that referenced this pull request Oct 22, 2023
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

* Changes default keybindings to SS220
* Adds translation to keybindings

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

Easier transition from old para

## Changelog
:cl:
add: Default Keybindings from SS220
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->

---------

Co-authored-by: Furior <[email protected]>
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