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Fix: tickled files cl for modularity #13

Merged
merged 1 commit into from
Jul 12, 2023
Merged

Fix: tickled files cl for modularity #13

merged 1 commit into from
Jul 12, 2023

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Furrior
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@Furrior Furrior commented Jul 12, 2023

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Images of changes

Testing

Changelog

🆑
fix: На этот раз точно пофиксил инклюды модульных файлов в тестах
/:cl:

@Furrior Furrior merged commit c2ee5fd into master Jul 12, 2023
@Furrior Furrior deleted the tickledfix2 branch July 12, 2023 23:29
Furrior added a commit that referenced this pull request Jul 14, 2023
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## Changelog
:cl:
fix: На этот раз точно пофиксил инклюды модульных файлов в тестах
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
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<!-- You can use multiple of the same prefix (they're only used for the
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Furrior added a commit that referenced this pull request Jul 19, 2023
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## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
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## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Images of changes
<!-- If you did not make a map or sprite edit, you may delete this
section. You may include a gif or mp4 of your feature if you want. -->

## Testing
<!-- How did you test the PR, if at all? -->

## Changelog
:cl:
fix: На этот раз точно пофиксил инклюды модульных файлов в тестах
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->
Furrior added a commit that referenced this pull request Jul 28, 2023
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not be viewable. -->
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request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Images of changes
<!-- If you did not make a map or sprite edit, you may delete this
section. You may include a gif or mp4 of your feature if you want. -->

## Testing
<!-- How did you test the PR, if at all? -->

## Changelog
:cl:
fix: На этот раз точно пофиксил инклюды модульных файлов в тестах
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->
Furrior added a commit that referenced this pull request Jul 31, 2023
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not be viewable. -->
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request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Images of changes
<!-- If you did not make a map or sprite edit, you may delete this
section. You may include a gif or mp4 of your feature if you want. -->

## Testing
<!-- How did you test the PR, if at all? -->

## Changelog
:cl:
fix: На этот раз точно пофиксил инклюды модульных файлов в тестах
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->
Furrior added a commit that referenced this pull request Sep 20, 2023
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Images of changes
<!-- If you did not make a map or sprite edit, you may delete this
section. You may include a gif or mp4 of your feature if you want. -->

## Testing
<!-- How did you test the PR, if at all? -->

## Changelog
:cl:
fix: На этот раз точно пофиксил инклюды модульных файлов в тестах
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->
Furrior added a commit that referenced this pull request Sep 21, 2023
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Images of changes
<!-- If you did not make a map or sprite edit, you may delete this
section. You may include a gif or mp4 of your feature if you want. -->

## Testing
<!-- How did you test the PR, if at all? -->

## Changelog
:cl:
fix: На этот раз точно пофиксил инклюды модульных файлов в тестах
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->
Furrior added a commit that referenced this pull request Oct 22, 2023
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## What Does This PR Do
<!-- Include a small to medium description of what your PR changes. -->
<!-- Document all changes, as not doing this may delay reviews or even
discourage maintainers from merging your PR! -->
<!-- If your PR fixes an issue, add "Fixes #1234" somewhere in the PR
description. This will automatically close the bug upon PR submission.
-->

## Why It's Good For The Game
<!-- Add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Images of changes
<!-- If you did not make a map or sprite edit, you may delete this
section. You may include a gif or mp4 of your feature if you want. -->

## Testing
<!-- How did you test the PR, if at all? -->

## Changelog
:cl:
fix: На этот раз точно пофиксил инклюды модульных файлов в тестах
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
<!-- If a PR has no impact on players (i.e. a code refactor that does
not change functionality) then the entire Changelog heading and contents
can be removed. -->
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