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Typo fixes to readme
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svermeulen committed Feb 1, 2016
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Expand Up @@ -2881,14 +2881,14 @@ For general troubleshooting / support, please use the [zenject subreddit](http:/
## <a id="release-notes"></a>Release Notes

3.7 (Jan 31, 2015)
- Changed to not both parenting transforms to the CompositionRoot object by default (This is still optional with a checkbox however)
- Changed to not bother parenting transforms to the CompositionRoot object by default (This is still optional with a checkbox however)
- Added string parameter to BindGameObjectFactory method to allow specifying the name of an empty GameObject to use for organization
- Changed FacadeFactory to inherit from IFactory
- Changed GlobalCompositionRoot to initialize using Unity's new [RuntimeInitializeOnLoadMethod] attribute
- Added easier ability to validate specific scenes from the command line outside of Unity
- Added AutoBindInstaller class and ZenjectAutoBinding attribute to make it easier to add MonoBehaviours that start in the scene to the container
- Added optional parameter to the [Inject] attribute to specify which container to retrieve from in the case of nested containers
- Fixed some unity-specific bind commands to place more nicely with interfaces
- Fixed some unity-specific bind commands to play more nicely with interfaces

3.6 (Jan 24, 2015)
- Another change to signals to not require parameter types to the bind methods
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