A 2D game engine using SDL. This was written in C++. Many different features of a 2D game engine are implemented and integrated into games.
- Sprite sheet animation
- Tileset, can be read from files
- Collision detection
- State machine
- Particle system
- Parallax effect
- Simple DirectMedia Layer (SDL)
- Free assets found on the internet
- This project was compiled and built using Visual Studio 2017 on Windows