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Merge pull request #635 from Kalivarapubindusree/play
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Piano_Playing_Game Added
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panwar8279 authored Aug 7, 2023
2 parents c3d83d6 + 30f43a7 commit 25067a7
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25 changes: 25 additions & 0 deletions src/Games/Piano_Playing_Game/.gitignore
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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.

# dependencies
/node_modules
/.pnp
.pnp.js

# testing
/coverage

# production
/build

# misc
.DS_Store
.env.local
.env.development.local
.env.test.local
.env.production.local

.eslintcache

npm-debug.log*
yarn-debug.log*
yarn-error.log*
21 changes: 21 additions & 0 deletions src/Games/Piano_Playing_Game/README.md
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# README

## Setup

Getting started with this project is very easy. Run:

```
npm install
npm start
```

If you get a `react-scripts start` error, then remove the `node_modules`
folder and re-run the two commands in the code block.

## Demo

#### Piano UI
<div class="flex flex-row">
<img src="./img/piano_0.png" width="400">
<img src="./img/piano_2.png" width="400">
</div>
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36,028 changes: 36,028 additions & 0 deletions src/Games/Piano_Playing_Game/package-lock.json

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38 changes: 38 additions & 0 deletions src/Games/Piano_Playing_Game/package.json
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{
"name": "piano",
"version": "0.1.0",
"private": true,
"dependencies": {
"@testing-library/jest-dom": "^5.11.8",
"@testing-library/react": "^11.2.2",
"@testing-library/user-event": "^12.6.0",
"react": "^17.0.1",
"react-dom": "^17.0.1",
"react-scripts": "4.0.1",
"web-vitals": "^0.2.4"
},
"scripts": {
"start": "react-scripts start",
"build": "react-scripts build",
"test": "react-scripts test",
"eject": "react-scripts eject"
},
"eslintConfig": {
"extends": [
"react-app",
"react-app/jest"
]
},
"browserslist": {
"production": [
">0.2%",
"not dead",
"not op_mini all"
],
"development": [
"last 1 chrome version",
"last 1 firefox version",
"last 1 safari version"
]
}
}
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43 changes: 43 additions & 0 deletions src/Games/Piano_Playing_Game/public/index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<link rel="icon" href="%PUBLIC_URL%/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta
name="description"
content="Web site created using create-react-app"
/>
<link rel="apple-touch-icon" href="%PUBLIC_URL%/logo192.png" />
<!--
manifest.json provides metadata used when your web app is installed on a
user's mobile device or desktop. See https://developers.google.com/web/fundamentals/web-app-manifest/
-->
<link rel="manifest" href="%PUBLIC_URL%/manifest.json" />
<!--
Notice the use of %PUBLIC_URL% in the tags above.
It will be replaced with the URL of the `public` folder during the build.
Only files inside the `public` folder can be referenced from the HTML.
Unlike "/favicon.ico" or "favicon.ico", "%PUBLIC_URL%/favicon.ico" will
work correctly both with client-side routing and a non-root public URL.
Learn how to configure a non-root public URL by running `npm run build`.
-->
<title>React App</title>
</head>
<body>
<noscript>You need to enable JavaScript to run this app.</noscript>
<div id="root"></div>
<!--
This HTML file is a template.
If you open it directly in the browser, you will see an empty page.
You can add webfonts, meta tags, or analytics to this file.
The build step will place the bundled scripts into the <body> tag.
To begin the development, run `npm start` or `yarn start`.
To create a production bundle, use `npm run build` or `yarn build`.
-->
</body>
</html>
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25 changes: 25 additions & 0 deletions src/Games/Piano_Playing_Game/public/manifest.json
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{
"short_name": "React App",
"name": "Create React App Sample",
"icons": [
{
"src": "favicon.ico",
"sizes": "64x64 32x32 24x24 16x16",
"type": "image/x-icon"
},
{
"src": "logo192.png",
"type": "image/png",
"sizes": "192x192"
},
{
"src": "logo512.png",
"type": "image/png",
"sizes": "512x512"
}
],
"start_url": ".",
"display": "standalone",
"theme_color": "#000000",
"background_color": "#ffffff"
}
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# https://www.robotstxt.org/robotstxt.html
User-agent: *
Disallow:
38 changes: 38 additions & 0 deletions src/Games/Piano_Playing_Game/src/App.css
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.App {
text-align: center;
}

.App-logo {
height: 40vmin;
pointer-events: none;
}

@media (prefers-reduced-motion: no-preference) {
.App-logo {
animation: App-logo-spin infinite 20s linear;
}
}

.App-header {
background-color: #282c34;
min-height: 100vh;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
font-size: calc(10px + 2vmin);
color: white;
}

.App-link {
color: #61dafb;
}

@keyframes App-logo-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
14 changes: 14 additions & 0 deletions src/Games/Piano_Playing_Game/src/App.js
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import './App.css';
import { Piano } from './components/Piano.js';

function App() {
return (
<div className="App">
<header className="App-header">
<Piano />
</header>
</div>
);
}

export default App;
29 changes: 29 additions & 0 deletions src/Games/Piano_Playing_Game/src/components/Key.css
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.key {
background-color: white;
height: 300px;
width: 60px;
border: 2px solid black;
}

.key.flat {
position: relative;
background-color: black;
margin-left: -17px;
margin-right: -17px;
height: 200px;
width: 30px;
z-index: 2;
}

.key.pressed, .key.flat.pressed {
background-color: #00d8ff;
}

.key-text {
position: relative;
color: black;
font-weight: 600;
font-size: 36px;
margin-top: 240px;
pointer-events: none;
}
41 changes: 41 additions & 0 deletions src/Games/Piano_Playing_Game/src/components/Key.js
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import _ from 'lodash';
import React from 'react';

import './Key.css';
import { NOTE_TO_KEY } from '../global/constants';

class Key extends React.Component {
noteIsFlat = (note) => {
return note.length > 1;
}

keyIsPressed = (note, pressedKeys) => {
return _.includes(pressedKeys, NOTE_TO_KEY[note]);
}

render() {
let keyClassName = "key";
const noteIsFlat = this.noteIsFlat(this.props.note);
const keyIsPressed = this.keyIsPressed(this.props.note, this.props.pressedKeys);
if (noteIsFlat) {
keyClassName += " flat";
}
if (keyIsPressed) {
keyClassName += " pressed";
}

let key;
if (noteIsFlat) {
key = <div className={keyClassName}></div>;
} else {
key = (
<div className={keyClassName}>
<div className="key-text">{this.props.note.toUpperCase()}</div>
</div>
);
}
return key;
}
}

export { Key };
4 changes: 4 additions & 0 deletions src/Games/Piano_Playing_Game/src/components/Piano.css
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.piano {
display: flex;
flex-direction: row;
}
90 changes: 90 additions & 0 deletions src/Games/Piano_Playing_Game/src/components/Piano.js
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import _ from 'lodash';
import React from 'react';

import './Piano.css';
import { Key } from './Key.js'
import {
NOTES,
VALID_KEYS,
KEY_TO_NOTE,
} from '../global/constants';

class Piano extends React.Component {
constructor(props) {
super(props);
this.state = {
pressedKeys: [],
};
}

playNote = (note) => {
if (!_.isEmpty(note)) {
const noteAudio = new Audio(document.getElementById(note).src);
noteAudio.play();
}
}

handleKeyDown = (event) => {
if (event.repeat) {
return;
}
const key = event.key;
const updatedPressedKeys = [...this.state.pressedKeys];
if (!updatedPressedKeys.includes(key) && VALID_KEYS.includes(key)) {
updatedPressedKeys.push(key);
}
this.setState({
pressedKeys: updatedPressedKeys,
});
this.playNote(KEY_TO_NOTE[key]);
}

handleKeyUp = (event) => {
const index = this.state.pressedKeys.indexOf(event.key);
if (index > -1) {
this.setState(state => ({
pressedKeys: state.pressedKeys.splice(index, 1)
}));
}
}

componentDidMount = () => {
window.addEventListener('keydown', this.handleKeyDown);
window.addEventListener('keyup', this.handleKeyUp);
}

render() {
const keys = _.map(NOTES, (note, index) => {
return (
<Key
key={index}
note={note}
pressedKeys={this.state.pressedKeys}
/>
);
});

const audioFiles = _.map(NOTES, (note, index) => {
return (
<audio
id={note}
key={index}
src={`../../notes/${note}.mp3`}
/>
);
});

return (
<div>
<div className="piano">
{keys}
</div>
<div>
{audioFiles}
</div>
</div>
);
}
}

export { Piano };
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