These are the scripts for the Starry Expanse continuous build/integration system. There are currently two configurations. One using Jenkins-CI, and the other using Buildbot.
- Git
- Subversion
- Unreal Engine
- Visual Studio
The Unreal Engine command-line build scripts have a bug causing them to fail
if the file paths contain spaces. Unfortunately, on macOS, the default engine
installation directory is /Users/Shared/Epic Games/<envine version>/...
.
One way to fix this is to change the engine directory to
/Users/Shared/EpicGames/<engine version>/...
at installation time.
Jenkins is currently our active build system. More info can be found in the Jenkins README.
The team is currently experimenting with using Buildbot. More info can be found in the Buildbot README.