Feature: Add games.json
and script to create and update branches
#388
Workflow file for this run
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name: ci-master-pr | ||
on: | ||
push: | ||
branches: | ||
- master | ||
tags: | ||
- '**' | ||
pull_request: | ||
branches: | ||
- master | ||
jobs: | ||
# test-build-hlds: | ||
# runs-on: ubuntu-latest | ||
# if: github.event_name != 'pull_request' || github.repository_owner != 'startersclan' | ||
# steps: | ||
# - uses: actions/checkout@v3 | ||
# - name: Test build | ||
# run: | | ||
# ./build.sh --env-file ./test/build-hlds-cstrike.env | ||
# env: | ||
# STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }} | ||
# STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }} | ||
# - name: Test update | ||
# run: | | ||
# ./build.sh --env-file ./test/update-hlds-cstrike.env | ||
# env: | ||
# STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }} | ||
# STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }} | ||
# test-build-srcds: | ||
# runs-on: ubuntu-latest | ||
# steps: | ||
# - uses: actions/checkout@v3 | ||
# - name: Test build | ||
# run: | | ||
# ./build.sh --env-file ./test/build-srcds-hl2mp.env | ||
# env: | ||
# STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }} | ||
# STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }} | ||
# - name: Test update | ||
# run: | | ||
# ./build.sh --env-file ./test/update-srcds-hl2mp.env | ||
# env: | ||
# STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }} | ||
# STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }} | ||
test-generate-gitbranches: | ||
runs-on: ubuntu-latest | ||
steps: | ||
- uses: actions/checkout@v3 | ||
with: | ||
fetch-depth: 0 # Fetch all branches and tags | ||
- name: Test | ||
shell: pwsh | ||
run: | | ||
./Generate-GitBranches.Tests.ps1 | ||
update-draft-release: | ||
needs: | ||
- test-build-hlds | ||
Check failure on line 62 in .github/workflows/ci-master-pr.yml GitHub Actions / ci-master-prInvalid workflow file
|
||
- test-build-srcds | ||
if: github.ref == 'refs/heads/master' | ||
runs-on: ubuntu-latest | ||
steps: | ||
- uses: release-drafter/release-drafter@v5 | ||
with: | ||
config-name: release-drafter.yml | ||
publish: false | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
publish-draft-release: | ||
needs: | ||
- test-build-hlds | ||
- test-build-srcds | ||
if: startsWith(github.ref, 'refs/tags/') | ||
runs-on: ubuntu-latest | ||
steps: | ||
- uses: release-drafter/release-drafter@v5 | ||
with: | ||
config-name: release-drafter.yml | ||
publish: true | ||
name: ${{ github.ref_name }} # E.g. 'master' or 'v1.2.3' | ||
tag: ${{ github.ref_name }} # E.g. 'master' or 'v1.2.3' | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
dockerhub-description-hlds: | ||
runs-on: ubuntu-latest | ||
needs: | ||
- test-build-hlds | ||
if: github.ref == 'refs/heads/master' | ||
strategy: | ||
matrix: | ||
ENGINE: [hlds] | ||
GAME: [cstrike, czero, dmc, dod, gearbox, ricochet, tfc, valve] | ||
include: | ||
- ENGINE: hlds | ||
GAME: cstrike | ||
GAME_FULLNAME: 'Counter-Strike 1.6' | ||
- ENGINE: hlds | ||
GAME: czero | ||
GAME_FULLNAME: 'Counter-Strike: Condition Zero' | ||
- ENGINE: hlds | ||
GAME: dmc | ||
GAME_FULLNAME: 'Deathmatch Classic' | ||
- ENGINE: hlds | ||
GAME: dod | ||
GAME_FULLNAME: 'Day of Defeat' | ||
- ENGINE: hlds | ||
GAME: gearbox | ||
GAME_FULLNAME: 'Opposing Force' | ||
- ENGINE: hlds | ||
GAME: ricochet | ||
GAME_FULLNAME: 'Ricochet' | ||
- ENGINE: hlds | ||
GAME: tfc | ||
GAME_FULLNAME: 'Team Fortress Classic' | ||
- ENGINE: hlds | ||
GAME: valve | ||
GAME_FULLNAME: 'Half-Life' | ||
steps: | ||
- uses: actions/checkout@v3 | ||
- uses: peter-evans/dockerhub-description@v3 | ||
with: | ||
username: ${{ secrets.REGISTRY_USER }} | ||
password: ${{ secrets.REGISTRY_PASSWORD }} | ||
repository: ${{ vars.REGISTRY_GOLDSOURCE }}/${{ matrix.GAME }} | ||
short-description: ${{ matrix.GAME_FULLNAME }} (${{ matrix.ENGINE }}) 🐳 | ||
readme-filepath: docs/image/readme/${{ matrix.ENGINE }}-${{ matrix.GAME }}.md | ||
dockerhub-description-srcds: | ||
runs-on: ubuntu-latest | ||
needs: | ||
- test-build-srcds | ||
if: github.ref == 'refs/heads/master' | ||
strategy: | ||
matrix: | ||
ENGINE: [srcds] | ||
GAME: [csgo, cstrike, dod, hl2mp, left4dead, left4dead2, tf] | ||
include: | ||
- ENGINE: srcds | ||
GAME: csgo | ||
GAME_FULLNAME: 'Counter-Strike: Global Offensive' | ||
- ENGINE: srcds | ||
GAME: cstrike | ||
GAME_FULLNAME: 'Counter-Strike: Source' | ||
- ENGINE: srcds | ||
GAME: dod | ||
GAME_FULLNAME: 'Day of Defeat: Source' | ||
- ENGINE: srcds | ||
GAME: hl2mp | ||
GAME_FULLNAME: 'Half-Life 2: Deathmatch' | ||
- ENGINE: srcds | ||
GAME: left4dead | ||
GAME_FULLNAME: 'Left 4 Dead' | ||
- ENGINE: srcds | ||
GAME: left4dead2 | ||
GAME_FULLNAME: 'Left 4 Dead 2' | ||
- ENGINE: srcds | ||
GAME: tf | ||
GAME_FULLNAME: 'Team Fortress 2' | ||
steps: | ||
- uses: actions/checkout@v3 | ||
- uses: peter-evans/dockerhub-description@v3 | ||
with: | ||
username: ${{ secrets.REGISTRY_USER }} | ||
password: ${{ secrets.REGISTRY_PASSWORD }} | ||
repository: ${{ vars.REGISTRY_SOURCE }}/${{ matrix.GAME }} | ||
short-description: ${{ matrix.GAME_FULLNAME }} (${{ matrix.ENGINE }}) 🐳 | ||
readme-filepath: docs/image/readme/${{ matrix.ENGINE }}-${{ matrix.GAME }}.md |