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Fix issue on MacOS where build is never skipped even when the build artifacts already exist. #65

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Jul 22, 2024
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2 changes: 1 addition & 1 deletion scripts/build_static_deps.sh
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@ export ROCKSDB_DISABLE_BZIP=1
export PORTABLE=1
export DEBUG_LEVEL=0

if ${MAKE} -C "${ROCKSDB_LIB_DIR}" --dry-run unity.a | grep -q "'unity.a' is up to date."; then
if ${MAKE} -C "${ROCKSDB_LIB_DIR}" --dry-run unity.a | grep -q "unity.a' is up to date."; then
echo "RocksDb static libraries already built. Skipping build."
exit 0
else
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