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adding Quest controller interaction to physics simulation
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<!DOCTYPE html> | ||
<html> | ||
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<head> | ||
<title>A-Frame: Quest movement and interaction with physics</title> | ||
<script src="https://aframe.io/releases/1.3.0/aframe.min.js"></script> | ||
<script src="js/aframe-environment-component.js"></script> | ||
<script src="js/controller-listener.js"></script> | ||
<script src="js/player-move.js"></script> | ||
<script src="js/raycaster-extras.js"></script> | ||
<script src="js/physx.release.js"></script> | ||
<script src="js/physics.js"></script> | ||
</head> | ||
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<body> | ||
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<script> | ||
// if raycaster is pointing at this object, press trigger to change color | ||
AFRAME.registerComponent("physics-grab", { | ||
init: function () | ||
{ | ||
let self = this; | ||
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this.el.addEventListener("raycaster-grabbed", function() { | ||
self.el.addState("grabbed"); | ||
}); | ||
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this.el.addEventListener("raycaster-released", function() { | ||
self.el.removeState("grabbed"); | ||
}); | ||
}, | ||
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tick: function() | ||
{ | ||
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} | ||
}); | ||
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</script> | ||
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<a-scene environment="preset: default;" | ||
physx="autoLoad: true; delay: 1000; wasmUrl: js/physx.release.wasm; useDefaultScene: false;"> | ||
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<a-assets> | ||
<img id="gradient" src="images/gradient-fade.png" /> | ||
<img id="crate" src="images/crate.jpg" /> | ||
<img id="pixels" src="images/pixels.png" /> | ||
<img id="ball" src="images/basketball-gray.png" /> | ||
<img id="hexagons" src="images/hexagons.png"/> | ||
</a-assets> | ||
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<a-sky | ||
color = "#000337"> | ||
</a-sky> | ||
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<a-entity | ||
id="player" | ||
position="0 0 0" | ||
player-move="controllerListenerId: #controller-data; | ||
navigationMeshClass: environmentGround;"> | ||
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<a-camera></a-camera> | ||
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<a-entity | ||
id="controller-data" | ||
controller-listener="leftControllerId: #left-controller; | ||
rightControllerId: #right-controller;"> | ||
</a-entity> | ||
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<a-entity | ||
id="left-controller" | ||
oculus-touch-controls="hand: left"> | ||
</a-entity> | ||
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<a-entity | ||
id="right-controller" | ||
oculus-touch-controls="hand: right" | ||
raycaster="objects: .raycaster-target, .environmentGround;" | ||
raycaster-extras="controllerListenerId: #controller-data; | ||
beamImageSrc: #gradient; beamLength: 0.5;"> | ||
</a-entity> | ||
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</a-entity> | ||
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<!-- Floor --> | ||
<a-box physx-body="type: static;" | ||
class="environmentGround" | ||
position="0 0.02 0" | ||
width="20" depth="20" height="0.1" | ||
material="src: #crate; repeat: 10 10;"> | ||
</a-box> | ||
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<!-- Walls --> | ||
<a-box physx-body="type: static;" | ||
position="0 0.51 -10" | ||
width="20" depth="0.1" height="1" | ||
material="src: #crate; repeat: 5 1;"> | ||
</a-box> | ||
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<a-box physx-body="type: static;" | ||
position="0 0.51 10" | ||
width="20" depth="0.1" height="1" | ||
material="src: #crate; repeat: 5 1;"> | ||
</a-box> | ||
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<a-box physx-body="type: static;" | ||
position="10 0.51 0" | ||
width="0.1" depth="20" height="1" | ||
material="src: #crate; repeat: 5 1;"> | ||
</a-box> | ||
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<a-box physx-body="type: static;" | ||
position="-10 0.51 0" | ||
width="0.1" depth="20" height="1" | ||
material="src: #crate; repeat: 5 1;"> | ||
</a-box> | ||
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<!-- Dynamic objects --> | ||
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<a-box physx-body="type: dynamic; highPrecision: true;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
position="-5 3 -5" rotation="10 20 30" | ||
material="color: red;"> | ||
</a-box> | ||
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<a-box physx-body="type: dynamic;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
position="-6.5 3 -5" rotation="10 20 30" | ||
material="color: yellow;"> | ||
</a-box> | ||
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<a-box physx-body="type: dynamic;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
position="-6 3 -5" rotation="10 20 30" | ||
material="color: green;"> | ||
</a-box> | ||
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<a-cylinder physx-body="type: dynamic;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
position="-3 3 -5" rotation="5 10 15" | ||
radius="0.5" height="1.5" | ||
material="color: orange;"> | ||
</a-cylinder> | ||
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<a-entity physx-body="type: dynamic;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
geometry="primitive: icosahedron; radius: 0.5;" | ||
position="-1 3 -5" rotation="53 37 42" | ||
material="color: blue;"> | ||
</a-entity> | ||
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<a-entity physx-body="type: dynamic;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
geometry="primitive: dodecahedron; radius: 0.5;" | ||
position="-1 3 -6" rotation="53 37 42" | ||
material="color: violet;"> | ||
</a-entity> | ||
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<a-sphere physx-body="type: dynamic;" physx-material="restitution: 0.8;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
position="1 6 -5" | ||
radius="0.5" | ||
material="src:#ball; color:red;"> | ||
</a-sphere> | ||
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<a-sphere physx-body="type: dynamic;" physx-material="restitution: 0.8;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
position="2.5 6 -5.1" | ||
radius="0.5" | ||
material="src:#ball; color:orange;"> | ||
</a-sphere> | ||
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<a-sphere physx-body="type: dynamic;" physx-material="restitution: 0.8;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
position="3 4 -5" | ||
radius="0.5" | ||
material="src:#ball; color:yellow;"> | ||
</a-sphere> | ||
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<a-sphere physx-body="type: dynamic;" physx-material="restitution: 0.8;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
position="3.5 8 -4.8" | ||
radius="0.5" | ||
material="src:#ball; color:green;"> | ||
</a-sphere> | ||
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<a-sphere physx-body="type: dynamic;" physx-material="restitution: 0.8;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
position="5 2 -5" | ||
radius="0.5" | ||
material="src:#ball; color:blue;"> | ||
</a-sphere> | ||
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<a-sphere physx-body="type: dynamic;" physx-material="restitution: 0.8;" | ||
raycaster-target="canGrab: true;" | ||
physics-grab | ||
position="5 2 5" | ||
radius="0.5" | ||
material="src:#ball; color:violet;"> | ||
</a-sphere> | ||
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<!-- kinematic boxes --> | ||
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<a-box | ||
physx-body="type: kinematic;" | ||
width="0.1" depth="1" height="4" | ||
position = "-1 1 -2" | ||
color = "#BBBBBB" | ||
raycaster-target="canGrab: true;"> | ||
</a-box> | ||
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<a-box | ||
physx-body="type: kinematic;" | ||
width="0.1" depth="1" height="4" | ||
position = "1 1 -2" | ||
color = "#BBBBBB" | ||
raycaster-target="canGrab: true;"> | ||
</a-box> | ||
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<a-box | ||
physx-body="type: kinematic;" | ||
width="0.1" depth="1" height="4" | ||
position = "-3 1 -2" | ||
color = "#BBBBBB" | ||
raycaster-target="canGrab: true;"> | ||
</a-box> | ||
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<a-box | ||
physx-body="type: kinematic;" | ||
width="0.1" depth="1" height="4" | ||
position = "3 1 -2" | ||
color = "#BBBBBB" | ||
raycaster-target="canGrab: true;"> | ||
</a-box> | ||
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</a-scene> | ||
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</body> | ||
</html> |