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Add support for Unity (#65)
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* Add support for Unity

* Update readme

* Update PackageReleaseNotes
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sungaila authored Jan 26, 2024
1 parent 02df3cf commit c7e6aea
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72 changes: 72 additions & 0 deletions .gitignore
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Expand Up @@ -429,4 +429,76 @@ Novell
*.patch
*.keystore
/omnisharp.json

# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
[Uu]ser[Ss]ettings/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
[Mm]emoryCaptures/

# Recordings can get excessive in size
[Rr]ecordings/

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.aab
*.unitypackage
*.app

# Crashlytics generated file
crashlytics-build.properties

# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

# Temporary auto-generated Android Assets
[Aa]ssets/[Ss]treamingAssets/aa.meta
[Aa]ssets/[Ss]treamingAssets/aa/*

!Uwp_TemporaryKey.pfx
1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -33,6 +33,7 @@ Call a static method from `PDFtoImage.Conversion`:
* [ASP.NET Core](https://learn.microsoft.com/en-us/aspnet/core/introduction-to-aspnet-core)
* [Blazor WebAssembly](https://learn.microsoft.com/en-us/aspnet/core/blazor/host-and-deploy/webassembly)
* [.NET Multi-platform App UI (.NET MAUI)](https://learn.microsoft.com/en-us/dotnet/maui/what-is-maui) (excluding **macOS** and **iOS**)
* [Unity](https://docs.unity3d.com/Manual/Mono.html)
* [Universal Windows Platform (UWP)](https://learn.microsoft.com/en-us/windows/uwp/get-started/universal-application-platform-guide)
* [Windows UI Library 3 (WinUI 3)](https://learn.microsoft.com/en-us/windows/apps/winui/winui3/)
* [Xamarin.Android](https://learn.microsoft.com/en-us/xamarin/android)
6 changes: 6 additions & 0 deletions src/FrameworkTests/Unity2D/.vsconfig
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{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Workload.ManagedGame"
]
}
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