Mac Git Driver for UniMerge.
Paste merge-unity.sh
into the project's root folder and make sure the Assets
folder is also available in the root folder.
<Local .git folder>/config
needs a custom git driver:
[merge "unity"]
name = Unity merge
driver = ./merge-unity.sh %A %B
Then, make a file called .gitattributes
in the root folder and paste in the following:
*.unity merge=unity
*.prefab merge=unity
UniMerge will now be used to merge scenes and prefabs.
##TO DO
- Launch Unity and SceneMerge tool if Unity is not running