An abstract dungeon crawler. Each stage is represented as a grid of enemies which can be defeated in any order. There are 5 types of enemies (in order of strength): basic, advanced. commander, mage, and the boss. Defeat the boss to clear the stage.
How to play:
Click to attack. Enemies won't attack unless attacked but will regenerate health in real-time. The boss is locked until the player gets a key by defeating a commander. After the first stages mages will begin to spawn; they will cast a reinforcement spell every 10 seconds (as long as there is space on the board).