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fix(backend): assetID incorrectly made 32 bit #61

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merged 1 commit into from
Jun 25, 2024

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tankerkiller125
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@tankerkiller125 tankerkiller125 commented Jun 25, 2024

What type of PR is this?

  • bug

What this PR does / why we need it:

Fixes the incorrect change made that caused assetIDs to be parsed as 32 bit, instead of the 64 bit allowed.

Which issue(s) this PR fixes:

Fixes #60

Summary by CodeRabbit

  • Bug Fixes
    • Improved handling of large asset IDs by modifying the data type to support larger values.

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coderabbitai bot commented Jun 25, 2024

Walkthrough

Walkthrough

The primary change in this update involves modifying the data type of assetID from int32 to int64 in the HandleAssetGet method of the V1Controller struct. This change ensures compatibility with databases storing asset IDs as 64-bit integers, preventing errors during asset retrieval.

Changes

File Path Change Summary
backend/app/api/handlers/v1/... Modified the data type of assetID from int32 to int64 in strconv.ParseInt call.

Sequence Diagram(s)

The changes are straightforward and do not involve complex new interactions or control flows, thus no sequence diagrams are necessary.

Assessment against linked issues

Objective / Issue(#) Addressed Explanation
Modify data type of assetID to int64 to maintain database compatibility (#60)

Poem

The asset IDs now have grown,
From thirty-two to sixty-four, they've flown.
Errors begone, it's smooth and bright,
Database calls now work just right.
With changes small, big impacts lie,
The system’s robust, reaching the sky! 🚀


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Actionable comments posted: 0

Outside diff range and nitpick comments (1)
backend/app/api/handlers/v1/v1_ctrl_assets.go (1)

Line range hint 55-55: Address potential data loss during integer conversion.

Sir, it appears there's a slight oversight in your code. You're converting a 64-bit integer to a 32-bit integer without an upper bound check, which could lead to unexpected behavior or data loss if the values exceed the range of 32-bit integers.

- page, err = strconv.ParseInt(pageParam, 10, 32)
- pageSize, err = strconv.ParseInt(pageSizeParam, 10, 32)
+ page, err = strconv.ParseInt(pageParam, 10, 64)
+ pageSize, err = strconv.ParseInt(pageSizeParam, 10, 64)

This alteration will ensure that the page and pageSize variables are safely handled as 64-bit integers, thus preventing any potential data truncation or loss.

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 02bc58e and be40f44.

Files selected for processing (1)
  • backend/app/api/handlers/v1/v1_ctrl_assets.go (1 hunks)
Additional context used
GitHub Check: CodeQL
backend/app/api/handlers/v1/v1_ctrl_assets.go

[failure] 55-55: Incorrect conversion between integer types
Incorrect conversion of a signed 64-bit integer from strconv.ParseInt to a lower bit size type int without an upper bound check.

Additional comments not posted (1)
backend/app/api/handlers/v1/v1_ctrl_assets.go (1)

33-33: Ensure correct handling of 64-bit integers in asset ID parsing.

I see you have adjusted the strconv.ParseInt function to correctly parse asset IDs as 64-bit integers. This is a crucial fix and aligns perfectly with the objective of the PR to handle larger integer values, thus preventing the previous errors when dealing with large asset IDs.

@tankerkiller125 tankerkiller125 merged commit c9e603c into main Jun 25, 2024
5 of 8 checks passed
@tankerkiller125 tankerkiller125 deleted the tank/fix-assetid-int-type branch June 25, 2024 17:30
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Parsing of asset IDs as 32-bit integers breaks compatibility with existing databases
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