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.pio | ||
.vscode/.browse.c_cpp.db* | ||
.vscode/c_cpp_properties.json | ||
.vscode/launch.json | ||
.vscode/ipch |
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{ | ||
// See http://go.microsoft.com/fwlink/?LinkId=827846 | ||
// for the documentation about the extensions.json format | ||
"recommendations": [ | ||
"platformio.platformio-ide" | ||
], | ||
"unwantedRecommendations": [ | ||
"ms-vscode.cpptools-extension-pack" | ||
] | ||
} |
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{ | ||
"files.associations": { | ||
"string": "cpp" | ||
} | ||
} |
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# PD-Camera project | ||
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PD-Camera is an unofficial, experimental accessory for Panic's [Playdate](https://play.date) handheld console, which as the name hopefully suggests allows the device to record pictures as well as animated gifs, in whopping 1-bit color and QVGA (320x240) resolution. Kind of like the [1998 accessory for that other monochrome handheld device](https://en.wikipedia.org/wiki/Game_Boy_Camera). | ||
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For more context on how this project came along, you can find its devlog [on Playdate's Dev forum](https://devforum.play.date/t/playdate-oneil-camera/11043/28). | ||
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This repository contains the hardware and firmware of the PD-Camera accessory. The source for the companion app that runs on the Playdate itself _will eventually_ be found [here](https://github.com/t0mg/pd-camera). | ||
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## Hardware | ||
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The project is based on a Teensy 4.1 microcontroller that acts as a USB host to the Playdate and communicates with it over serial, including evaluating payloads in the Lua runtime (see [here](https://github.com/jaames/playdate-reverse-engineering/blob/main/usb/usb.md) for more details). The Teensy is also connected to an OV7670 camera module via its CMOS Sensor Interface (CSI) built into the IMXRT1062 MPU and using [this dedicated library](https://github.com/mjborgerson/OV7670). | ||
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A LiPo battery, custom PCB and a custom 3d-printable case complete the assembly (gerber and stl files _will eventually be_ provided in this repository). | ||
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For assembly instructions, hop over to the [hardware folder](/hardware/). | ||
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## Firmware | ||
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The qucickest way to get started is to use the [Teensy loader application](https://www.pjrc.com/teensy/loader.html) to flash a prebuilt firmware.hex file from this repository's releases. Or read on to build your own. | ||
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### Building | ||
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This project uses [PlatformIO](https://platformio.org/) to manage dependencies and build toolchain, see [platformio.ini](platformio.ini). | ||
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The source code comprises a single, messy, [main.cpp](src/main.cpp) file. It relies the following libraries: | ||
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- [USBHost_t36](https://github.com/PaulStoffregen/USBHost_t36) by [PaulStoffregen](https://github.com/PaulStoffregen) | ||
- [OV7670](https://github.com/mjborgerson/OV7670) by [mjborgerson](https://github.com/mjborgerson) | ||
- [dithering_halftoning](https://github.com/deeptronix/dithering_halftoning) by [deeptronix](https://github.com/deeptronix) | ||
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---- | ||
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Playdate is © [Panic Inc.](https://panic.com/) - this project isn't affiliated with or endorsed by them in any way (just like [that one](https://github.com/jaames/playdate-reverse-engineering)) |
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[WIP] This folder will regroup all files and instruction necessary to build the PD-Camera accessory. |
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This directory is intended for project header files. | ||
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A header file is a file containing C declarations and macro definitions | ||
to be shared between several project source files. You request the use of a | ||
header file in your project source file (C, C++, etc) located in `src` folder | ||
by including it, with the C preprocessing directive `#include'. | ||
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```src/main.c | ||
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#include "header.h" | ||
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int main (void) | ||
{ | ||
... | ||
} | ||
``` | ||
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Including a header file produces the same results as copying the header file | ||
into each source file that needs it. Such copying would be time-consuming | ||
and error-prone. With a header file, the related declarations appear | ||
in only one place. If they need to be changed, they can be changed in one | ||
place, and programs that include the header file will automatically use the | ||
new version when next recompiled. The header file eliminates the labor of | ||
finding and changing all the copies as well as the risk that a failure to | ||
find one copy will result in inconsistencies within a program. | ||
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In C, the usual convention is to give header files names that end with `.h'. | ||
It is most portable to use only letters, digits, dashes, and underscores in | ||
header file names, and at most one dot. | ||
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Read more about using header files in official GCC documentation: | ||
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* Include Syntax | ||
* Include Operation | ||
* Once-Only Headers | ||
* Computed Includes | ||
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html |
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This directory is intended for project specific (private) libraries. | ||
PlatformIO will compile them to static libraries and link into executable file. | ||
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The source code of each library should be placed in a an own separate directory | ||
("lib/your_library_name/[here are source files]"). | ||
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For example, see a structure of the following two libraries `Foo` and `Bar`: | ||
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|--lib | ||
| | | ||
| |--Bar | ||
| | |--docs | ||
| | |--examples | ||
| | |--src | ||
| | |- Bar.c | ||
| | |- Bar.h | ||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html | ||
| | | ||
| |--Foo | ||
| | |- Foo.c | ||
| | |- Foo.h | ||
| | | ||
| |- README --> THIS FILE | ||
| | ||
|- platformio.ini | ||
|--src | ||
|- main.c | ||
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and a contents of `src/main.c`: | ||
``` | ||
#include <Foo.h> | ||
#include <Bar.h> | ||
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int main (void) | ||
{ | ||
... | ||
} | ||
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``` | ||
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PlatformIO Library Dependency Finder will find automatically dependent | ||
libraries scanning project source files. | ||
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More information about PlatformIO Library Dependency Finder | ||
- https://docs.platformio.org/page/librarymanager/ldf.html |
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This folder contains the Lua source files for the 2 functions that are hardcoded as bytecode in [main.cpp](../src/main.cpp), in order for the Teensy to evaluate payloads over serial in the Playdate's lua runtime (see [here](https://github.com/jaames/playdate-reverse-engineering/blob/main/usb/usb.md#eval) for details). | ||
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To generate tye bytecode: | ||
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1) write lua function calls in a separate lua file (see [lua](/lua) folder). Add padding to make room for the data you'll need to transmit. | ||
2) compile the files to `.pdz` using Playdate SDK's `pdc` | ||
3) extract `.luac` with [this Python script](https://raw.githubusercontent.com/jaames/playdate-reverse-engineering/main/tools/pdz.py) | ||
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e.g `python pdz.py main.pdx\processMessage.pdz .` | ||
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4) convert `.luac` to C byte array with [this tool](https://notisrac.github.io/FileToCArray/) | ||
5) paste into C source code and replace the padding with custom data (see [main.cpp](../src/main.cpp)) |
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_cameraImage("000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000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_cameraStatus("1") |
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; PlatformIO Project Configuration File | ||
; | ||
; Build options: build flags, source filter | ||
; Upload options: custom upload port, speed and extra flags | ||
; Library options: dependencies, extra library storages | ||
; Advanced options: extra scripting | ||
; | ||
; Please visit documentation for the other options and examples | ||
; https://docs.platformio.org/page/projectconf.html | ||
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[env:teensy41] | ||
platform = https://github.com/platformio/platform-teensy.git | ||
board = teensy41 | ||
framework = arduino | ||
lib_deps = | ||
https://github.com/mjborgerson/OV7670.git | ||
https://github.com/PaulStoffregen/USBHost_t36.git | ||
https://github.com/deeptronix/dithering_halftoning.git |
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