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RayTK Library v0.40

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@t3kt t3kt released this 06 Apr 00:05
· 3 commits to 0.40 since this release

Highlights

  • New torusGridSdf and moduloToroidal for all your torus-based needs!
  • New terrainNoiseField with fractal brownian motion patterns!
  • Lots of bug fixes and optimizations including a 8% reduction in tox size!

Details

  • Improvements / additions
    • New OPs
      • moduloToroidal - new torus shaped modulo to create rings of rings (#1195)
      • torusGridSdf - torus-shaped grid made from rings
    • New OP features
      • diffuseContrib / specularContrib - runtime bypass (enable/disable)
      • quadSdf - size, thickness field inputs
      • radialClone - variable for current rotation amount (#1176)
      • rangeTransform - uniform scale (#1206)
      • sphereGridSdf - axis parameter (#1178)
      • terrainNoiseField - FBM noise, useful for surface offsetting (#1183)
      • XOR combine mode for all OPs that support SDF combination
    • Editor tools (#1201)
      • New action to merge float fields into a vector field
      • New action to add functionGraphRender
      • New actions for locking/unlocking switcher-based menu parameters
    • Snippets
      • New translate snippet
    • Misc improvements
      • In documentation, show source parameters for parameter-based inputs
      • Fix ranges for parameters in pointLight
      • Clarify confusing input label in worldPosMap (#1207)
  • Fixes
    • Fix incorrect pixel format in renderers related to shaderExecutor
    • Fix incorrect input validation in moduloPolar
    • Fix broken limit box handling in raymarchRender3d (#1202)
    • Fix broken primary value mode in exposeValue (#1205)
    • Fix runtime bypass in combineFields when in optimized mode
    • Fix duplicate parameter errors in rectangleSdf, polarCoordField
    • Fix UV output in render2D
    • Fix broken parameter processing when using separate uniforms mode
    • Fix shadow direction handling in directionalLight (#1210)
    • Fix 3D texture output in pointMapRender
  • Changes (potentially breaking)
    • Remove deprecated fieldMat
    • Remove alpha aexionSdf
    • Deprecate addFields
    • Move lots of ROPs from beta to default status (#1200)
    • Reduce default speed for speedGenerator
    • Make max dist a runtime parameter in raymarchRender3d (#1202)
    • Remove support for inlining parameter aliases in generated shaders
  • Infrastructure / internals
    • Migrate portions of opDefinition into an extension and refactor infrastructure to use it
    • Move param definitions, op elements into RopState
    • Consolidate and strip down parts of opDefinition, inputHandler, multiInputHandler, etc. to reduce per-ROP overhead
    • Support marking inputs as prohibited based on current ROP settings
    • Migrate build process to use TDAsyncIO
    • Remove support for combined snippets tox builds
    • Standardize access to output buffers

Compatibility

This version is compatible with TouchDesigner 2023.11600.