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Project-Archiver

The archiver script will open all Fusion 360 3D data in a project and export it as STEP to a local location of your choosing.

How to install
How to use
For Developers


How to install

  1. Click the latest link and download the latest distribution

Note you should download from the link above. The regular git downloads won't get the apper submodule

  1. Unzip the archive to a permanent location on your computer

Fusion 360

  1. Launch Fusion 360.

  2. On the main toolbar click the Scripts and Addins button in the Addins Pane

  3. Select the Addins tab and click the "add"

  4. Browse to the unzipped folder

  5. Select the addin in the list and click run.

  6. Dismiss the Addins dialog.

  7. Click the ProjectArchiver Tab and you should see Archive Panel and command.


How to use

In the data panel navigate to the project you want to archive. The add-in will export all Fusion 360 files in the active project.

It then allows you to enter a path. Type in a path into the Output Path field.

  • For OSX this might be: /Users/username/Desktop/Test/
  • For Windows this might be something like C:\Test

Under Export Types select the different files types you want to export. You can select multiple types.

File Name Options allow you to specify the naming convention for output files.
If you select 'Document Name' you can choose whether or not to append the version number to the file name.

Click OK.

Fusion will open and export each 3D design. Depending on the size of design and bandwidth this can take some time. Fusion 360 will be busy for the duration of the script running, so it would be advisable to run this on a dedicated machine that you can leav to run for some time.

For Developers

Clone the repo

Update the apper submodule by browsing to the 'Project-Archiver' sub directory in the unzipped directory and executing:

git submodule add https://github.com/tapnair/apper

License

Samples are licensed under the terms of the MIT License. Please see the LICENSE file for full details.

Written by

Written by Patrick Rainsberry
(Autodesk Fusion 360 Product Manager)

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