HysteriaPlayer provides useful basic player functionalities.
It provides:
- PlayerItem cache management.
- Pre-buffer next PlayerItem.
Features:
- Supporting both local and remote media.
- Setting up HysteriaPlayer with few blocks, implementing delegates in your
UIView
andUIViewController
subclasses to update UI when player event changed. - Ability to advance next/previous item.
- If player suspended bacause of buffering issue, auto-resume the playback when buffered size reached 5 secs.
- Background playable. (check the background audio mode then everything works)
- Using getHysteriaOrder: to get the index of your PlayerItems.
- Extends long time buffering in background.
- Player modes support: Repeat, RepeatOne, Shuffle.
In part 0, what we want? why HysteriaPlayer?
In part 1, demonstrating how to play remote audios with HysteriaPlayer.
In part 2, making a simple player user interface.
In part 3, registering lock screen details and remote controls.
You can download tutorial source code here
If you using CocoaPods, it's easy to install HysteriaPlayer.
Podfile:
platform :ios, 'x.0'
pod 'HysteriaPlayer', '~> x.x.x'
end
Drag HysteriaPlayer.m
, HysteriaPlayer.h
to your project.
Add CoreMedia.framework, AudioToolbox.framework and AVFoundation.framework to your Link Binary With Libraries.
Ability to play the first PlayerItem when your application is resigned active but first PlayerItem is still buffering.
XCode providing GUI checkbox to enable various background modes. Enable Audio and AirPlay, you can find this section from Project -> Capabilities -> Background Modes
.
In the header files of UIViewController
or UIView
subclass that you have to update UI when player status changed, declare that it implements the HysteriaPlayerDelegate
protocol.
#import "HysteriaPlayer.h"
@interface ViewController : UIViewController <HysteriaPlayerDelegate>
There are 4 optional delegates:
-
- (void)hysteriaPlayerCurrentItemChanged:(AVPlayerItem *)item;
-
- (void)hysteriaPlayerRateChanged:(BOOL)isPlaying;
-
- (void)hysteriaPlayerDidReachEnd;
-
- (void)hysteriaPlayerCurrentItemPreloaded:(CMTime)time;
Adding delegates by - (void)addDelegate:
and removing it by - (void)removeDelegate:
.
Setting up those optional event callback blocks.
...
- (void)setupHyseteriaPlayer
{
HysteriaPlayer *hysteriaPlayer = [HysteriaPlayer sharedInstance];
[hysteriaPlayer addDelegate:self];
/*
Register Handlers of HysteriaPlayer
All Handlers are optional
*/
[hysteriaPlayer registerHandlerReadyToPlay:^(HysteriaPlayerReadyToPlay identifier) {
switch (identifier) {
case HysteriaPlayerReadyToPlayPlayer:
// It will be called when Player is ready to play at the first time.
// If you have any UI changes related to Player, should update here.
break;
case HysteriaPlayerReadyToPlayCurrentItem:
// It will be called when current PlayerItem is ready to play.
// HysteriaPlayer will automatic play it, if you don't like this behavior,
// You can pausePlayerForcibly:YES to stop it.
break;
default:
break;
}
}];
[hysteriaPlayer registerHandlerFailed:^(HysteriaPlayerFailed identifier, NSError *error) {
switch (identifier) {
case HysteriaPlayerFailedPlayer:
break;
case HysteriaPlayerFailedCurrentItem:
// Current Item failed, advanced to next.
[hysteriaPlayer playNext];
break;
default:
break;
}
NSLog(@"%@", [error localizedDescription]);
}];
}
Before you starting play anything, you have to set up your data source for HysteriaPlayer. When Player gonna use (instantly play or pre-buffer) items, the source getter block will telling which index of your playing list is needed.
There are two methods to set up Source Getter.
- setupSourceGetter:ItemsCount:
- asyncSetupSourceGetter:ItemsCount:
ItemsCount tells HysteriaPlayer the counts of your data source, you have to update it using setItemsCount:(NSUInteger)count
if your datasource's count is changed.
1. setupSourceGetter:ItemsCount:
The simplest way.
When player ask for an index that it would liked to use, return your source link as NSURL type inside the index given block.
example:
[hysteriaPlayer setupSourceGetter:^NSURL *(NSUInteger index) {
return [urlArray objectAtIndex:index];
} ItemsCount:[mp3Array count]];
2. asyncSetupSourceGetter:ItemsCount:
For advanced usage, if you could use setupSourceGetter:ItemsCount:
as well then no needs to use this method.
If you have to access your media link when player actually gonna play that item. You probability take that media link by an asynchronous connection and HysteriaPlayer also needs an asynchronous block to transform the media link your provided to AVPlayerItem. There are no ways you can return values from an async block to another.
So, you have to call setupPlayerItem:Order:
by yourself when your async connection that getting media link is completion. And the Order parameter is what player asked for.
example:
NSUInteger count = [listItems count];
[hysteriaPlayer asyncSetupSourceGetter:^(NSUInteger index) {
asyncOperation^{
..
operation
..
NSString *mediaLink = source;
NSURL *url = [NSURL URLWithString:mediaLink];
[hysteriaPlayer setupPlayerItem:url Order:index];
}
} ItemsCount:count];
HysteriaPlayer *hysteriaPlayer = [HysteriaPlayer sharedInstance];
NSNumber *order = [hysteriaPlayer getHysteriaOrder:[hysteriaPlayer getCurrentItem]];
HysteriaPlayer *hysteriaPlayer = [HysteriaPlayer sharedInstance];
NSDictionary *dict = [hysteriaPlayer getPlayerTime];
double durationTime = [[dict objectForKey:@"DurationTime"] doubleValue];
double currentTime = [[dict objectForKey:@"CurrentTime"] doubleValue];
pausePlayerForcibly:(BOOL)
method telling HysteriaPlayer to/not to force pause the playback(mostly when user tapped play/pause button)
- (IBAction)play_pauseButton:(id)sender
{
HysteriaPlayer *hysteriaPlayer = [HysteriaPlayer sharedInstance];
if ([hysteriaPlayer isPlaying])
{
[hysteriaPlayer pausePlayerForcibly:YES];
[hysteriaPlayer pause];
}else{
[hysteriaPlayer pausePlayerForcibly:NO];
[hysteriaPlayer play];
}
}
switch ([hysteriaPlayer getHysteriaPlayerStatus]) {
case HysteriaPlayerStatusUnknown:
break;
case HysteriaPlayerStatusForcePause:
break;
case HysteriaPlayerStatusBuffering:
break;
case HysteriaPlayerStatusPlaying:
default:
break;
}
Default is cache enabled
HysteriaPlayer *hysteriaPlayer = [HysteriaPlayer sharedInstance];
[hysteriaPlayer enableMemoryCached:NO];
HysteriaPlayer *hysteriaPlayer = [HysteriaPlayer sharedInstance];
[hysteriaPlayer deprecatePlayer];
hysteriaPlayer = nil;
All source code is licensed under the MIT License.
Created by Saiday