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@tastybento tastybento released this 28 Apr 00:48
· 8 commits to 3.0.0.6 since this release

== Bug Fixes ==

  1. [Major] Fixed long-standing issue where island level calculation was not taking into account block limits properly in blockvalues.yml for blocks with variations, like wood or leaves. Note that as limits are now fixed, some islands could lose a substantial number of levels if you use this feature.
  2. [Major] Players with island.* or island.team.*, etc. permissions were receiving maximum island protection range, max homes and max team members.
  3. [Medium] Schematics with spawners made with latest WE (using 1.9 format) were causing errors.
  4. [Minor] Fixes placement of 1.9 boats on islands.

== Improvements ==

  1. Added console-only island level detailed report command (asadmin level ) that provides extensive detail on an island's blocks and scoring. See http://pastebin.com/Nu157ri3 for an example.
  2. Added an auto-description to minishop items if it is not in the config file.
  3. Added a recovery mode to remove super-flat chunks if they exist. They can crop up if the plugin generator is blocked for some reason (e.g. bug in Multiverse) or the plugin isn't run and chunks are loaded in the world. This checks for bedrock at y=0 and if it exists, it will regenerate the chunk. Console will log regenerated chunks. There is a small risk this could erase an island portion if the player built over the super-flat area. To use add "recoversuperflat: true" to the general: section in config.yml and restart the server. When done set to false and restart the server.
  4. Improved biome panel and biome descriptions to allow for color codes and new lines in descriptions.