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feat: differentiate room_engine out of engine_engine; add playable te… #29

feat: differentiate room_engine out of engine_engine; add playable te…

feat: differentiate room_engine out of engine_engine; add playable te… #29

Triggered via push September 16, 2024 13:20
Status Success
Total duration 1m 51s
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publish_docs.yml

on: push
build-and-deploy
1m 40s
build-and-deploy
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10 warnings
build-and-deploy
Logger.warn/1 is deprecated. Use Logger.warning/2 instead
build-and-deploy
Logger.warn/1 is deprecated. Use Logger.warning/2 instead
build-and-deploy: lib/viral_spiral/room/room_config.ex#L19
variable "player_count" is unused (if the variable is not meant to be used, prefix it with an underscore)
build-and-deploy: lib/viral_spiral/game.ex#L22
variable "card" is unused (if the variable is not meant to be used, prefix it with an underscore)
build-and-deploy: lib/viral_spiral/game.ex#L22
variable "from" is unused (if the variable is not meant to be used, prefix it with an underscore)
build-and-deploy: lib/viral_spiral/game.ex#L22
variable "state" is unused (if the variable is not meant to be used, prefix it with an underscore)
build-and-deploy: lib/viral_spiral/game.ex#L22
variable "to" is unused (if the variable is not meant to be used, prefix it with an underscore)
build-and-deploy: lib/viral_spiral/game.ex#L5
unused alias Share
build-and-deploy: lib/viral_spiral/game.ex#L6
unused alias State
build-and-deploy: lib/viral_spiral/room/state/deck.ex#L33
variable "global_state" is unused (if the variable is not meant to be used, prefix it with an underscore)