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Welcome to the Lesson01 wiki!
This lesson has been provided originally by NeHe (alias Jeff Molofee, and others devlopers), Many thank's for him. It s the first of many progressive lessons for learn OpenGL in depth.
My changes are :
- only one source for all many free C/C++ compilers/developments environment available on Windows (Windows 11 my last evolution, but i think good run with Windows 8/10, untested ...),
- because use of CMAKE, all source files are moved on src subdirectory (it's a recommandation with this utility !),
- two generations : one with CodeBlocks (workspace or project CB provided), other with a simple batch used CMAKE (or basically Make, in the case where CMAKE don't work, CMAKE'generators non provided for old compilers or bug with CMAKE, like with application included resource file !!!).
An 7z archive is provided with "all sources, documentation, build files", and tgz archive also with the last generation issued, but with the whole structure of application. You can reconstruct these, at all time, if you prefer or if too many bugs appears.