Releases: teaconmc/AreaControl
Releases · teaconmc/AreaControl
0.8.13
Change set since 0.8.12:
c8787a9: Version bump
03477a0: Check again virtual wild when querying properties
f6bd7d9: Reintroduce the area file for "wildness" to allow defining permissions of wild
0.8.12
Change set since 0.8.11:
7ed9aa0: 0.8.12
e63b8d6: New property: EvP - controls all damage from non-player sources targeting players
0.8.11
Change set since 0.8.10:
fb42129: 0.8.11: fix chat spam
0.8.10
Change set since 0.8.9:
f31665b: 0.8.10: limit entity selector filtering to selectors targeting > 1 non-player entities
cfb3684: Change translation so that they actually fit in GUI
2e40741: Shuffle the order for GUI; remember the order by using LinkedHashSet
f545ca7: Code style clean up & bug fixes
fe5ea45: Rewrite player tracker to use Data Attachment API
0.8.9
Change set since 0.8.8:
9ea1f35: Version bump
b07f840: Now the GUI has better I18n.
d660460: Remove the requirement of standing in the marked area before claiming
ce79998: 微调 /ac nearby 的文本样式及内容
0.8.8
Change set since 0.8.7:
375b50b: Version bump to 0.8.8 - fix improper handling of grandparent areas
0.8.7
Change set since 0.8.6:
ce95191: Version bump to 0.8.7 - fix entity selectors incorrectly blocking selection when it should allow
0.8.6
Change set since 0.8.5:
e020682: Version bump to 0.8.6 - fix another edge case
0.8.5
Change set since 0.8.4:
c2a20e3: Version bump to 0.8.5
57f6249: Make /ac nearby result a bit more readable
aff3a8b: Rewrite area intersection detection again. This time should work fine.
0.8.4
Change set since 0.8.3:
9db8398: Bump version to 0.8.4
a3ea14b: Rework the AreaManager::add logic