A collection of popular improvements to vanilla leveling mechanics. Fixed attribute modifiers, level cap, rescaled base health, "natural" progression - gain attributes by increasing skills.
Requires DataManager!
You can find the configuration file in server/data/custom/__config_BetterVanillaLeveling.json
.
attributeModifier
modifier players have on level up for all attributes but luck. Should be from1
to5
.luckModifier
modifier players have on level up for luck. Should be from1
to5
.levelCap
limits the maximal allowed level.100
is the default.healthScale
sets health tolevel * levelModifier + endurance * enduranceModifier + strength * strengthModifier
enabled
whether health scaling should change.enduranceModifier
endurance coefficient in the health scaling formula.strengthModifier
strength coefficient in the health scaling formula.levelModifier
level coefficient in the health scaling formula.
progression
enabled
whether "natural" progression should be enabled.threshold
how many skill increases are required for an attribute increase.attributePoints
by how many points does the attribute incraese afterthreshold
is passed.message
message displayed when an attribute is increased this way.showInChat
iftrue
, sendsmessage
in chat, otherwise shows a MessageBox