v0.9.0-gamepad
What's Changed
Implement gamepad support
- add gamepad events to events stream
- app windows can automatically subscribe to gamepad events if a gamepad is connected
- default camera is steerable via gamepad if a gamepad is connected
- up to 16 gamepads can be connected -
le_window_settings
allow windows to opt in/out of event stream for specific gamepad ids
Gamepad control for the default camera controller is a no-code change; any apps that use the default camera controller can now additionally be controlled via gamepad, if a gamepad is detected. You just need to connect a gamepad, that's all.
Full Changelog: 0.8.0-dynamic-swapchains...v0.9.0-gamepad