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minigun powerpack fixes #16676

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Oct 17, 2024
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6 changes: 5 additions & 1 deletion code/modules/projectiles/guns/specialist.dm
Original file line number Diff line number Diff line change
Expand Up @@ -395,7 +395,11 @@ Note that this means that snipers will have a slowdown of 3, due to the scope
reload_sound = 'sound/weapons/guns/interact/minigun_reload.ogg'
cocked_sound = 'sound/weapons/guns/interact/minigun_cocked.ogg'
default_ammo_type = null
allowed_ammo_types = list(/obj/item/ammo_magazine/minigun_powerpack)
allowed_ammo_types = list(
/obj/item/ammo_magazine/minigun_powerpack,
/obj/item/ammo_magazine/minigun_powerpack/fancy,
/obj/item/ammo_magazine/minigun_powerpack/merc,
)
w_class = WEIGHT_CLASS_HUGE
force = 20
wield_delay = 1.2 SECONDS
Expand Down
4 changes: 0 additions & 4 deletions code/modules/projectiles/magazines/specialist.dm
Original file line number Diff line number Diff line change
Expand Up @@ -431,10 +431,6 @@
max_rounds = 500
item_map_variant_flags = (ITEM_JUNGLE_VARIANT|ITEM_ICE_VARIANT|ITEM_PRISON_VARIANT)

/obj/item/ammo_magazine/minigun_powerpack/snow
icon_state = "s_powerpack"
item_map_variant_flags = null

/obj/item/ammo_magazine/minigun_powerpack/fancy
icon_state = "powerpack_fancy"
item_map_variant_flags = null
Expand Down
Binary file modified icons/mob/clothing/back.dmi
Binary file not shown.
Binary file modified icons/mob/inhands/weapons/ammo_left.dmi
Binary file not shown.
Binary file modified icons/mob/inhands/weapons/ammo_right.dmi
Binary file not shown.
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