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Closes #17. Added support for STL files
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143
app/src/main/java/org/andresoviedo/app/model3D/controller/LoaderTask.java
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package org.andresoviedo.app.model3D.controller; | ||
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import android.app.Activity; | ||
import android.app.ProgressDialog; | ||
import android.os.AsyncTask; | ||
import android.util.Log; | ||
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import org.andresoviedo.app.model3D.model.Object3DBuilder; | ||
import org.andresoviedo.app.model3D.model.Object3DData; | ||
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import java.io.File; | ||
import java.io.FileInputStream; | ||
import java.io.IOException; | ||
import java.io.InputStream; | ||
import java.net.URL; | ||
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/** | ||
* This component allows loading the model without blocking the UI. | ||
* | ||
* @author andresoviedo | ||
*/ | ||
public abstract class LoaderTask extends AsyncTask<Void, Integer, Object3DData> { | ||
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/** | ||
* URL to the 3D model | ||
*/ | ||
protected final URL url; | ||
/** | ||
* Callback to notify of events | ||
*/ | ||
protected final Object3DBuilder.Callback callback; | ||
/** | ||
* The dialog that will show the progress of the loading | ||
*/ | ||
protected final ProgressDialog dialog; | ||
/** | ||
* The parent activity | ||
*/ | ||
private final Activity parent; | ||
/** | ||
* Directory where the model is located (null when its loaded from asset) | ||
*/ | ||
private final File currentDir; | ||
/** | ||
* Asset directory where the model is loaded (null when its loaded from the filesystem) | ||
*/ | ||
private final String assetsDir; | ||
/** | ||
* Id of the data being loaded | ||
*/ | ||
private final String modelId; | ||
/** | ||
* Exception when loading data (if any) | ||
*/ | ||
protected Exception error; | ||
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/** | ||
* Build a new progress dialog for loading the data model asynchronously | ||
* | ||
* @param url the URL pointing to the 3d model | ||
* @param currentDir the directory where the model is located (null when the model is an asset) | ||
* @param modelId the id the data being loaded | ||
*/ | ||
public LoaderTask(Activity parent, URL url, File currentDir, String assetsDir, String modelId, Object3DBuilder.Callback callback) { | ||
this.parent = parent; | ||
this.url = url; | ||
this.currentDir = currentDir; | ||
this.assetsDir = assetsDir; | ||
this.modelId = modelId; | ||
this.dialog = new ProgressDialog(parent); | ||
this.callback = callback; | ||
} | ||
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@Override | ||
protected void onPreExecute() { | ||
super.onPreExecute(); | ||
// this.dialog = ProgressDialog.show(this.parent, "Please wait ...", "Loading model data...", true); | ||
// this.dialog.setTitle(modelId); | ||
this.dialog.setMessage("Loading..."); | ||
this.dialog.setCancelable(false); | ||
this.dialog.show(); | ||
} | ||
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@Override | ||
protected Object3DData doInBackground(Void... params) { | ||
try { | ||
Object3DData data = build(); | ||
callback.onLoadComplete(data); | ||
build(data); | ||
return data; | ||
} catch (Exception ex) { | ||
error = ex; | ||
return null; | ||
} | ||
} | ||
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protected abstract Object3DData build() throws Exception; | ||
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protected abstract void build(Object3DData data) throws Exception; | ||
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@Override | ||
protected void onProgressUpdate(Integer... values) { | ||
super.onProgressUpdate(values); | ||
switch (values[0]) { | ||
case 0: | ||
this.dialog.setMessage("Analyzing model..."); | ||
break; | ||
case 1: | ||
this.dialog.setMessage("Allocating memory..."); | ||
break; | ||
case 2: | ||
this.dialog.setMessage("Loading data..."); | ||
break; | ||
case 3: | ||
this.dialog.setMessage("Scaling object..."); | ||
break; | ||
case 4: | ||
this.dialog.setMessage("Building 3D model..."); | ||
break; | ||
case 5: | ||
// Toast.makeText(parent, modelId + " Build!", Toast.LENGTH_LONG).show(); | ||
break; | ||
} | ||
} | ||
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@Override | ||
protected void onPostExecute(Object3DData data) { | ||
super.onPostExecute(data); | ||
if (dialog.isShowing()) { | ||
dialog.dismiss(); | ||
} | ||
if (error != null) { | ||
callback.onLoadError(error); | ||
} else { | ||
callback.onBuildComplete(data); | ||
} | ||
} | ||
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} |
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