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This project consists in re-implementing the raycasting algorithm from the wolfenstein game.

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theovgl/Cub3D

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norminette compilation

Cub3D

Proudly made by Arnaud Biju Duval (abiju-du) and Théo Vogel (tvogel) !

This project consists in re-implementing the raycasting algorithm from the wolfenstein game.

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This project consists in re-implementing the raycasting algorithm from the wolfenstein game.

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