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20230907

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@thetredev thetredev released this 06 Sep 22:54
· 111 commits to main since this release

This release finally fixes the following assertion for game servers older than CS:GO:

src/clientdll/cminterface.cpp (2861) : Assertion Failed: m_VecNetAdrNetFilterCMs.Count() > 0

Make sure to use the following images for the respective game server engine:

Engine Image
HLDS ghcr.io/thetredev/steamcmd:hlds-latest
SRCDS ghcr.io/thetredev/steamcmd:srcds-latest
CS:GO ghcr.io/thetredev/steamcmd:csgo-latest

Of course, replace <image>-latest with <image>-20230907 to use the images of this specific release.

Changelog

  • Fixed issue #26: use SteamRT solder (v2) as base image for legacy game servers (Source 1, non-CS:GO + HLDS) and SteamRT sniper (v3) as base image for CS:GO based game servers (CS:GO and Black Mesa: Deathmatch as of yet)
  • Speed up image build process by smarter caching: ~4 minutes build time down to ~2 minutes, ensuring image packages are always the same and the image itself is only rebuilt when the base image version changes
  • Split base image check for base-legacy and base-csgo

Full Changelog: 2023090...2023090