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Slaughter

Making (debug) moves.

Adding a Peasant

Middle-click a hex

Moving a unit

Click the origin hex, then shift-click the destination hex

Simulator TODO:

Trees/Graves Upkeep Income Death by too little money Houses - splitting / joining territory, or destroying a house Territory re-annotating after moves (splitting/connecting territory) Events at beginning/end of game turn, player turn

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Can't spell Slaughter without LAUGHTER!

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