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Add misc_controls_fly example (#522)
* Add example * Update patch
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import * as THREE from 'three'; | ||
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import Stats from 'three/addons/libs/stats.module.js'; | ||
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import { FlyControls } from 'three/addons/controls/FlyControls.js'; | ||
import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js'; | ||
import { RenderPass } from 'three/addons/postprocessing/RenderPass.js'; | ||
import { FilmPass } from 'three/addons/postprocessing/FilmPass.js'; | ||
import { ShaderPass } from 'three/addons/postprocessing/ShaderPass.js'; | ||
import { GammaCorrectionShader } from 'three/addons/shaders/GammaCorrectionShader.js'; | ||
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const radius = 6371; | ||
const tilt = 0.41; | ||
const rotationSpeed = 0.02; | ||
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const cloudsScale = 1.005; | ||
const moonScale = 0.23; | ||
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const MARGIN = 0; | ||
let SCREEN_HEIGHT = window.innerHeight - MARGIN * 2; | ||
let SCREEN_WIDTH = window.innerWidth; | ||
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let camera, controls, scene, renderer, stats; | ||
let geometry, meshPlanet, meshClouds, meshMoon; | ||
let dirLight; | ||
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let composer; | ||
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const textureLoader = new THREE.TextureLoader(); | ||
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let d, dPlanet, dMoon; | ||
const dMoonVec = new THREE.Vector3(); | ||
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const clock = new THREE.Clock(); | ||
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init(); | ||
animate(); | ||
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function init() { | ||
camera = new THREE.PerspectiveCamera(25, SCREEN_WIDTH / SCREEN_HEIGHT, 50, 1e7); | ||
camera.position.z = radius * 5; | ||
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scene = new THREE.Scene(); | ||
scene.fog = new THREE.FogExp2(0x000000, 0.00000025); | ||
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dirLight = new THREE.DirectionalLight(0xffffff); | ||
dirLight.position.set(-1, 0, 1).normalize(); | ||
scene.add(dirLight); | ||
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const materialNormalMap = new THREE.MeshPhongMaterial({ | ||
specular: 0x7c7c7c, | ||
shininess: 15, | ||
map: textureLoader.load('textures/planets/earth_atmos_2048.jpg'), | ||
specularMap: textureLoader.load('textures/planets/earth_specular_2048.jpg'), | ||
normalMap: textureLoader.load('textures/planets/earth_normal_2048.jpg'), | ||
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// y scale is negated to compensate for normal map handedness. | ||
normalScale: new THREE.Vector2(0.85, -0.85), | ||
}); | ||
materialNormalMap.map.colorSpace = THREE.SRGBColorSpace; | ||
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// planet | ||
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geometry = new THREE.SphereGeometry(radius, 100, 50); | ||
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meshPlanet = new THREE.Mesh(geometry, materialNormalMap); | ||
meshPlanet.rotation.y = 0; | ||
meshPlanet.rotation.z = tilt; | ||
scene.add(meshPlanet); | ||
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// clouds | ||
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const materialClouds = new THREE.MeshLambertMaterial({ | ||
map: textureLoader.load('textures/planets/earth_clouds_1024.png'), | ||
transparent: true, | ||
}); | ||
materialClouds.map.colorSpace = THREE.SRGBColorSpace; | ||
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meshClouds = new THREE.Mesh(geometry, materialClouds); | ||
meshClouds.scale.set(cloudsScale, cloudsScale, cloudsScale); | ||
meshClouds.rotation.z = tilt; | ||
scene.add(meshClouds); | ||
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// moon | ||
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const materialMoon = new THREE.MeshPhongMaterial({ | ||
map: textureLoader.load('textures/planets/moon_1024.jpg'), | ||
}); | ||
materialMoon.map.colorSpace = THREE.SRGBColorSpace; | ||
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meshMoon = new THREE.Mesh(geometry, materialMoon); | ||
meshMoon.position.set(radius * 5, 0, 0); | ||
meshMoon.scale.set(moonScale, moonScale, moonScale); | ||
scene.add(meshMoon); | ||
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// stars | ||
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const r = radius, | ||
starsGeometry = [new THREE.BufferGeometry(), new THREE.BufferGeometry()]; | ||
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const vertices1 = []; | ||
const vertices2 = []; | ||
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const vertex = new THREE.Vector3(); | ||
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for (let i = 0; i < 250; i++) { | ||
vertex.x = Math.random() * 2 - 1; | ||
vertex.y = Math.random() * 2 - 1; | ||
vertex.z = Math.random() * 2 - 1; | ||
vertex.multiplyScalar(r); | ||
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vertices1.push(vertex.x, vertex.y, vertex.z); | ||
} | ||
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for (let i = 0; i < 1500; i++) { | ||
vertex.x = Math.random() * 2 - 1; | ||
vertex.y = Math.random() * 2 - 1; | ||
vertex.z = Math.random() * 2 - 1; | ||
vertex.multiplyScalar(r); | ||
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vertices2.push(vertex.x, vertex.y, vertex.z); | ||
} | ||
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starsGeometry[0].setAttribute('position', new THREE.Float32BufferAttribute(vertices1, 3)); | ||
starsGeometry[1].setAttribute('position', new THREE.Float32BufferAttribute(vertices2, 3)); | ||
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const starsMaterials = [ | ||
new THREE.PointsMaterial({ color: 0x9c9c9c, size: 2, sizeAttenuation: false }), | ||
new THREE.PointsMaterial({ color: 0x9c9c9c, size: 1, sizeAttenuation: false }), | ||
new THREE.PointsMaterial({ color: 0x7c7c7c, size: 2, sizeAttenuation: false }), | ||
new THREE.PointsMaterial({ color: 0x838383, size: 1, sizeAttenuation: false }), | ||
new THREE.PointsMaterial({ color: 0x5a5a5a, size: 2, sizeAttenuation: false }), | ||
new THREE.PointsMaterial({ color: 0x5a5a5a, size: 1, sizeAttenuation: false }), | ||
]; | ||
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for (let i = 10; i < 30; i++) { | ||
const stars = new THREE.Points(starsGeometry[i % 2], starsMaterials[i % 6]); | ||
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stars.rotation.x = Math.random() * 6; | ||
stars.rotation.y = Math.random() * 6; | ||
stars.rotation.z = Math.random() * 6; | ||
stars.scale.setScalar(i * 10); | ||
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stars.matrixAutoUpdate = false; | ||
stars.updateMatrix(); | ||
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scene.add(stars); | ||
} | ||
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renderer = new THREE.WebGLRenderer({ antialias: true }); | ||
renderer.setPixelRatio(window.devicePixelRatio); | ||
renderer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT); | ||
document.body.appendChild(renderer.domElement); | ||
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// | ||
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controls = new FlyControls(camera, renderer.domElement); | ||
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controls.movementSpeed = 1000; | ||
controls.domElement = renderer.domElement; | ||
controls.rollSpeed = Math.PI / 24; | ||
controls.autoForward = false; | ||
controls.dragToLook = false; | ||
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// | ||
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stats = new Stats(); | ||
document.body.appendChild(stats.dom); | ||
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window.addEventListener('resize', onWindowResize); | ||
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// postprocessing | ||
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const renderModel = new RenderPass(scene, camera); | ||
const effectFilm = new FilmPass(0.35, 0.75, 2048, false); | ||
const gammaCorrection = new ShaderPass(GammaCorrectionShader); | ||
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composer = new EffectComposer(renderer); | ||
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composer.addPass(renderModel); | ||
composer.addPass(effectFilm); | ||
composer.addPass(gammaCorrection); | ||
} | ||
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function onWindowResize() { | ||
SCREEN_HEIGHT = window.innerHeight; | ||
SCREEN_WIDTH = window.innerWidth; | ||
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camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT; | ||
camera.updateProjectionMatrix(); | ||
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renderer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT); | ||
composer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT); | ||
} | ||
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function animate() { | ||
requestAnimationFrame(animate); | ||
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render(); | ||
stats.update(); | ||
} | ||
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function render() { | ||
// rotate the planet and clouds | ||
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const delta = clock.getDelta(); | ||
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meshPlanet.rotation.y += rotationSpeed * delta; | ||
meshClouds.rotation.y += 1.25 * rotationSpeed * delta; | ||
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// slow down as we approach the surface | ||
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dPlanet = camera.position.length(); | ||
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dMoonVec.subVectors(camera.position, meshMoon.position); | ||
dMoon = dMoonVec.length(); | ||
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if (dMoon < dPlanet) { | ||
d = dMoon - radius * moonScale * 1.01; | ||
} else { | ||
d = dPlanet - radius * 1.01; | ||
} | ||
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controls.movementSpeed = 0.33 * d; | ||
controls.update(delta); | ||
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composer.render(delta); | ||
} |
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