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Update patch and delete examples
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Methuselah96 committed Aug 25, 2024
1 parent de47b22 commit 0b42665
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Showing 365 changed files with 10 additions and 55,554 deletions.
11 changes: 10 additions & 1 deletion examples-testing/changes.patch
Original file line number Diff line number Diff line change
Expand Up @@ -12685,7 +12685,7 @@ index f263be70..bc8f8622 100644
});

diff --git a/examples-testing/examples/webgl_texture2darray_layerupdate.ts b/examples-testing/examples/webgl_texture2darray_layerupdate.ts
index 0cc136cb..b2ada640 100644
index 0cc136cb..26237259 100644
--- a/examples-testing/examples/webgl_texture2darray_layerupdate.ts
+++ b/examples-testing/examples/webgl_texture2darray_layerupdate.ts
@@ -3,7 +3,7 @@ import * as THREE from 'three';
Expand Down Expand Up @@ -12736,6 +12736,15 @@ index 0cc136cb..b2ada640 100644
geometry.instanceCount = 3;

const instancedIndexAttribute = new THREE.InstancedBufferAttribute(new Uint16Array([0, 1, 2]), 1, false, 1);
@@ -116,7 +116,7 @@ async function init() {
// Initialize the texture array by first rendering the spirited away
// frames in order.

- textureArray.mipmaps[0].data.set(spiritedaway.mipmaps[0].data.subarray(0, textureArray.mipmaps[0].data.length));
+ textureArray.mipmaps![0].data.set(spiritedaway.mipmaps![0].data.subarray(0, textureArray.mipmaps![0].data.length));
textureArray.needsUpdate = true;
renderer.render(scene, camera);
}
diff --git a/examples-testing/examples/webgl_texture3d.ts b/examples-testing/examples/webgl_texture3d.ts
index 977dbadb..fb1460ca 100644
--- a/examples-testing/examples/webgl_texture3d.ts
Expand Down
186 changes: 0 additions & 186 deletions examples-testing/examples/css2d_label.ts

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